init python: renpy.music.register_channel("sound1", mixer=None, loop=None, stop_on_mute=True, tight=False, file_prefix='', file_suffix='', buffer_queue=True) renpy.music.register_channel("sound2", mixer=None, loop=None, stop_on_mute=True, tight=False, file_prefix=u'', file_suffix=u'', buffer_queue=True, movie=False, framedrop=True) init: $ import time $ year, month, day, hour, minute, second, dow, doy, dst = time.localtime() ## Hey if you're some rando smartass that wants to point out how bad my code is you can tell me so by going here https://bit.ly/3Je97Ya ##Skip ALL text when True. Skip SEEN text when False default preferences.skip_unseen = True ## character affection values default rlove = 0 default klove = 0 default djlove = 0 default mlove = 0 default rolove = 0 default nlove = 0 default flove = 0 ## other values default court = 0 ## custom character positions $ farleft = Position(xpos=0.2, ypos=1.02) $ farright = Position(xpos=0.8, ypos=1.02) $ truecenter = Position (xpos=0.5, ypos=1.02) $ centerleft = Position(xpos=0.35, ypos=1.02) $ centerright = Position(xpos=0.65, ypos=1.02) $ bottomcenter = Position(xpos=0.5, ypos=2.0) $ bottomleft = Position(xpos=0.2, ypos=2.0) $ bottomright = Position(xpos=0.8, ypos=2.0) $ truckoffleft = Position(xpos= -0.98, ypos=1.3) $ offleft = Position(xpos= -0.25, ypos= 1.02) $ offright = Position(xpos= 1.25, ypos = 1.02) $ slowease = MoveTransition(0.75) $ fastease = MoveTransition(0.25) $ fastease2 = MoveTransition(0.1) # custom character animations transform charleft: anchor(0.5,1.0) pos(0.2, 1.02) transform charright: anchor(0.5,1.0) pos(0.8, 1.02) transform charcenter: anchor(0.5,1.0) pos(0.5, 1.02) transform charcenterleft: anchor(0.5,1.0) pos(0.35, 1.02) transform charcenterright: anchor(0.5,1.0) pos(0.65, 1.02) transform farcharleft: anchor(0.5,1.0) pos(0.1, 1.02) transform farcharright: anchor(0.5,1.0) pos(0.9, 1.02) transform farcharright2: anchor(0.5,1.0) pos(0.95, 1.02) transform farcharright2: anchor(0.5,1.0) pos(0.85, 1.02) transform farcharleft2: anchor(0.5,1.0) pos(0.15, 1.02) transform djthingy1: anchor(0.5,1.0) pos(0.5, 0.6) transform djthingy2: anchor(0.5,1.0) pos(0.5, 0.1) transform noelseated: anchor(0.5,1.0) pos(0.8, 1.05) transform hop: linear 0.1 ypos 1.02 linear 0.1 ypos 1.0 linear 0.1 ypos 1.02 linear 0.1 ypos 1.0 linear 0.1 ypos 1.02 transform hop2: linear 0.1 ypos 1.02 linear 0.1 ypos 1.0 linear 0.1 ypos 1.03 linear 0.1 ypos 1.0 linear 0.1 ypos 1.03 linear 0.1 ypos 1.0 linear 0.1 ypos 1.02 transform centertorightoff: ## left sliding from center to off screen linear 0.1 xpos 0.5 linear 1.0 xpos 1.5 transform righttooff: ## left sliding from center to off screen linear 0.1 xpos 0.8 linear 1.0 xpos 1.5 transform pauserighttooff: ## left sliding from center to off screen pause 3.0 linear 0.1 xpos 0.8 linear 1.0 xpos 1.5 transform sinkdown: pause 0.1 linear 0.2 ypos 1.02 linear 0.4 ypos 2.0 transform sinkdown2: pause 0.8 linear 0.2 ypos 1.02 linear 0.2 ypos 2.0 transform sinkdown3: pause 1.5 linear 0.2 ypos 1.02 linear 0.2 ypos 2.0 transform riseup: linear 0.2 ypos 2.0 linear 0.4 ypos 1.02 transform shakescreen1: ### up and down loop linear 0.05 ypos 1.0095 linear 0.05 ypos 1.0 repeat transform shakescreen2: ## up down x3 linear 0.05 ypos 1.0095 linear 0.05 ypos 1.0 linear 0.05 ypos 1.0095 linear 0.05 ypos 1.0 linear 0.05 ypos 1.0095 linear 0.05 ypos 1.0 transform shakescreen3: ## shake all around linear 0.04 ypos 1.02 linear 0.04 ypos 1.0 linear 0.04 xpos 0.494 linear 0.04 xpos 0.505 linear 0.04 ypos 1.02 linear 0.04 ypos 1.0 linear 0.04 xpos 0.494 linear 0.04 xpos 0.505 transform zoomout: ## zooms out of animation linear 0.05 zoom 1.00 transform zoomout2: ## zooms out of animation linear 0.05 zoom .90 transform zoomin: ## zooms in of animation linear 0.3 zoom 1.06 transform zoomin2: ## zooms in of animation linear 0.3 zoom 1.0 transform shakechara: linear 0.0 ypos 1.02 linear 0.1 ypos 1.0 repeat transform shakechara2: linear 0.05 ypos 1.02 linear 0.05 ypos 1.0 linear 0.05 ypos 1.02 linear 0.05 ypos 1.0 transform shakechara3: xoffset 0 easein .01 xoffset 10 easeout .01 xoffset 0 easein .01 xoffset -10 easeout .1 xoffset 0 easein .01 xoffset 10 easeout .01 xoffset 0 easein .01 xoffset -10 easeout .1 xoffset 0 xoffset 0 transform fear: xoffset 0 easein .035 xoffset 5 easeout .035 xoffset 0 easein .035 xoffset -5 easein 0.035 xoffset 0 xoffset 0 repeat transform fear2: xoffset 0 easein .035 xoffset -5 easeout .035 xoffset 0 easein .035 xoffset 5 easein 0.035 xoffset 0 xoffset 0 repeat transform isekai: pause 1.45 xpos -1.97 linear 0.5 xpos 2.0 ## scene transition effects #dissolve image quicky from screen define fastd2 = Dissolve(0.3) define fastd = Dissolve(0.5) define slowd = Dissolve(2.0) #flash image onto screen. used with white $ flash = Fade(.12,.03,.12, color="#fff") $ flash2 = Fade(.12,.0,.25, color="#fff") $ flash3 = Fade(.20,.1,.15, color="#fff") $ flash4 = Fade(.5,.3,.2, color="#fff") $ flash5 = Fade(.15,.05,.2, color="#fff") $ flash6 = Fade(.05,.05,.1, color="#fff") ## Characters ingame text/names define k = Character("Kalei",color="#54cffb", who_outlines=[(absolute(5), "#0179d6", absolute(0), absolute(2)) ]) define r = Character("Ramón", color="#e6030a", who_outlines=[(absolute(5), "#7f013e", absolute(0), absolute(2)) ]) define Kalei = Character("Kalei",color="#54cffb", who_outlines=[(absolute(5), "#0179d6", absolute(0), absolute(2)) ]) define Ramon = Character("Ramón", color="#e6030a", who_outlines=[(absolute(5), "#7f013e", absolute(0), absolute(2)) ]) define Mitts = Character("Mitts", color="#39F077", who_outlines=[(absolute(5), "#074a1a", absolute(0), absolute(2)) ]) define Hordes = Character("Hordes", color="#aeaeae", who_outlines=[(absolute(5), "#606060", absolute(0), absolute(2)) ]) define DJ = Character("DJ Roadkill", color="#7569ef", who_outlines=[(absolute(5), "#3833b0", absolute(0), absolute(2)) ]) define Rosita = Character("Rosita", color="#ff96d8", who_outlines=[(absolute(5), "#d034a9", absolute(0), absolute(2)) ]) define m = Character("Mitts", color="#39F077", who_outlines=[(absolute(5), "#074a1a", absolute(0), absolute(2)) ]) define Faye = Character("Faye", color="#ffd78d", who_outlines=[(absolute(5), "#b77b0c", absolute(0), absolute(2)) ]) define Noel = Character("Noel", color="#2a8aff", who_outlines=[(absolute(5), "#273bcb", absolute(0), absolute(2)) ]) define h = Character("Hordes", color="#555555", who_outlines=[(absolute(5), "#1f1e1e", absolute(0), absolute(2)) ]) define ro = Character("Rosita", color="#ff96d8", who_outlines=[(absolute(5), "#d034a9", absolute(0), absolute(2)) ]) define f = Character("Faye", color="#ffd78d", who_outlines=[(absolute(5), "#b77b0c", absolute(0), absolute(2)) ]) define n = Character("Noel", color="#2a8aff", who_outlines=[(absolute(5), "#273bcb", absolute(0), absolute(2)) ]) define Player = Character("persistent.player", dynamic=True, color="#fff5e1", who_outlines= [(absolute(2), "#593e07", absolute(0), absolute(2)) ]) define na = Character("Someone", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define TTMan = Character("TT Man", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define TTSir = Character("TT Sir", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Irene = Character("Irene", color="#ff2f98", who_outlines=[(absolute(5), "#9b0167", absolute(0), absolute(2)) ]) define Ariel = Character("Ariel", color="#f6744e", who_outlines=[(absolute(5), "#b7360f", absolute(0), absolute(2)) ]) define law1 = Character("Lawyer 1", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define law2 = Character("Lawyer 2", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define law3 = Character("Lawyer 3", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Camilla = Character("Camilla", color="#f4982f", who_outlines=[(absolute(5), "#ae5500", absolute(0), absolute(2)) ]) define stripper = Character("Stripper", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define patron = Character("Patron", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Therapist = Character("Therapist", color="#fff5e1", who_outlines= [(absolute(2), "#593e07", absolute(0), absolute(2)) ]) define Nana = Character("Nana", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Aero = Character("Aero", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define RamonAndAriel = Character("Ramón & Ariel", color="#e6030a", who_outlines=[(absolute(5), "#7f013e", absolute(0), absolute(2)) ]) define Brooke = Character("Brooke", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Brooke = Character("Brooke", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Hana = Character("Hana", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define Dominion = Character("Dominion", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) ## Characters when their name is unknown to the player at first define kq = Character("???", color="#54cffb", who_outlines=[(absolute(5), "#0179d6", absolute(0), absolute(2)) ]) define rq = Character("???", color="#e6030a", who_outlines=[(absolute(5), "#7f013e", absolute(0), absolute(2)) ]) define djq = Character("???", color="#7569ef", who_outlines=[(absolute(5), "#3833b0", absolute(0), absolute(2)) ]) define roq = Character("???", color="#ff96d8", who_outlines=[(absolute(5), "#d034a9", absolute(0), absolute(2)) ]) define mq = Character("???", color="#555555", who_outlines=[(absolute(5), "#1f1e1e", absolute(0), absolute(2)) ]) define hq = Character("???", color="#555555", who_outlines=[(absolute(5), "#1f1e1e", absolute(0), absolute(2)) ]) define fq = Character("???", color="#08bd80", who_outlines=[(absolute(5), "#b77b0c", absolute(0), absolute(2)) ]) define nq = Character("???", color="#2a8aff", who_outlines=[(absolute(5), "#273bcb", absolute(0), absolute(2)) ]) define gd = Character("Game Dev",color="#00FF00", who_outlines=[(absolute(5), "#1a3596", absolute(0), absolute(2)) ]) define irq = Character("???", color="#ff2f98", who_outlines=[(absolute(5), "#9b0167", absolute(0), absolute(2)) ]) define arq = Character("???", color="#f6744e", who_outlines=[(absolute(5), "#b7360f", absolute(0), absolute(2)) ]) define caq = Character("???", color="#f4982f", who_outlines=[(absolute(5), "#ae5500", absolute(0), absolute(2)) ]) define brq = Character("???", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define haq = Character("????", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define pq = Character("???", color="#fff5e1", who_outlines= [(absolute(5), "#593e07", absolute(0), absolute(2)) ]) define hide_textbox = Character(None, what_color = "ffffff", what_size = 30, what_xpos = 0.3, what_ypos = 0.7, window_background = None, window_bottom_margin = 600,) ##gender default gender = "nonbinary" ## Switches default michealmode = False default HasKeys = True default ArielGender = False default StayTheNightRamon = False default TalkTherapist = False default TalkAero = False default TalkStage = False default CamillaCleavage = False default RamonInBoobs = False default PlayerInBoobs = False ##pronouns default Their = "Their" default their = "their" default Theirs = "Theirs" default theirs = "theirs" default They = "They" default they = "they" default Themself = "Themself" default themself = "themself" default Them = "Them" default them = "them" default Theyre = "They're" default theyre = "they're" default Theywere = "They were" default theywere = "they were" default Mx = "Mx." default asshole = "asshole" default cutie = "cutie" default bud = "bud" default gn = "notcis" default Mixter = "Mixter" default home = "home" default mije = "mije" default comrade = "comrade" default peeps = "peeps" default carine = "cariñe" default cousin = "cousin" default ser = "ser" ###calling it splashscreen will let the game start immediatly there at the character creator label splashscreen: if persistent.player: return scene black window show slowd $ persistent.player = renpy.input("What is the character's name?", default="Micheal", length=11) menu: "What do they identify as?" "Male": $persistent.gender = "male" "Female": $persistent.gender = "female" "Neither": $persistent.gender = "nonbinary" if persistent.gender == "male": "Now, did he always identify as male or did he figure this out later in his life?" menu: "Yes, always (Cis)": $persistent.gender = "cismale" "Discovered later (Trans)": $persistent.gender = "transmale" return elif persistent.gender == "female": "Now, did she always identify as female or did she figure this out later in her life?" menu: "Yes, always (Cis)": $persistent.gender = "cisfemale" "Discovered later (Trans)": $persistent.gender = "transfemale" return elif persistent.gender == "nonbinary": "Now, where do they fall on this beautiful spectrum?" menu: "Nonbinary": $persistent.gender = "nonbinary" "Agender": $persistent.gender = "agender" "Genderfluid": $persistent.gender = "genderfluid" "Genderqueer": $persistent.gender = "genderqueer" "Bigender": $persistent.gender = "bigender" if persistent.gender == "nonbinary" and persistent.player == "Micheal": "You are about to play as the true protagonist are you sure you want to do this?" menu: "Yes": $ persistent.michealmode = True return "No": jump splashscreen return label start: stop music fadeout 0.5 label prologuescene1: window hide show bg black window hide if persistent.gender == "transfemale" or persistent.gender == "cisfemale": $ Their = "Her" $ their = "her" $ Theirs = "Her" $ theirs = "her" $ They = "She" $ they = "she" $ Themself = "Herself" $ themself = "herself" $ Them = "Her" $ them = "her" $ Theyre = "She's" $ theyre = "she's" $ Theyere = "She was" $ theywere = "she was" $ Mx = "Miss" $ asshole = "bitch" $ cutie = "cutiepie" $ bud = "hun" $ gn = "woman" $ Mixter = "Miss" $ home = "bachelorette pad" $ mije = "mija" $ comrade = "comadre" $ peeps = "two" $ carine = "cariña" $ cousin = "sista" $ ser = "ma'am" elif persistent.gender == "transmale" or persistent.gender == "cismale": $Their = "His" $their = "his" $Theirs = "His" $theirs = "his" $They = "He" $they = "he" $Themself = "Himself" $themself = "himself" $ Them = "Him" $ them = "him" $ Theyre = "He's" $ theyre = "he's" $ Theywere = "He was" $ theywere = "he was" $ Mx = "Mr." $ asshole = "dick" $ cutie = "buddy" $ bud = "dude" $ gn = "man" $ Mixter = "Mister" $ home = "bachelor pad" $ mije = "mijo" $ comrade = "compadre" $ peeps = "boys" $ carine = "cariño" $ cousin = "brudda" $ ser = "sir" else: pass hide window hide_textbox "{cps=9}There was nothing but darkness in that moment.{/csp}" hide_textbox"{cps=9}I couldn't see.{/cps}" hide_textbox"{cps=9}I couldn't speak.{/cps}" hide_textbox"{cps=9}I couldn't feel anything.{/cps}" hide_textbox"{cps=9}And then, in an instant, it was as if my entire being was thrust violently through the air.{/cps}" hide_textbox"{cps=9}I wasn't being thrown up.{/cps}" hide_textbox"{cps=9}Or down.{/cps}" hide_textbox"{cps=9}But everywhere and nowhere at the same time.{/cps}" hide_textbox"{cps=9}And before I could muster any fear.{/cps}" scene bg white with Dissolve(5.0) window hide hide_textbox"{cps=5}I saw the light.{/cps}" show cg prologue with Dissolve(5.0) # #play sound crowd.mp3 window hide play music crowd fadeout 1.0 fadein 1.0 window show $ persistent.prologue01_unlocked = True "I found myself surrounded by a crowd of people." "People were clambering around a stage, talking loudly amongst one another." "It seemed like they were just as confused as I was." "I tuned out their voices for a moment and rubbed my temples to collect my thoughts." "What was I doing before arriving?" "How did I even get here?" "..." "..." "..." "I..." # #flash white "I can't recall at all." "Any memory I could have had as to when and how I got here are nonexistent." Player "What…? What the Hell? Why can’t I remember anything?" stop music fadeout 1.0 "But before I could ruminate on that revelation, two figures took the stage that made the whole audience in attendance go silent." window hide show cg kalei01 with Dissolve(1.0) $ persistent.kalei01_unlocked = True "To the left was an elegantly robed man." "He had white hair, like foam that caked a beach shore. An odd, dark, discolored pattern surrounded his left eye. A birthmark maybe it?" "But above all else...." window hide show cg kalei02 with Dissolve(1.0) "He had a large set of wings protruding from his back." # #Clear CG hide cg window hide show bg podium show k 01 at charcenter with Dissolve(0.75) window show fastd "His smile was humble, warm, and noticeably nervous as he took to the podium." show r 01 at offright "He scanned over the crowd as he waved shyly to us." show k 02 at charleft show r 01 at charright with slowease "And to the right-" window hide show cg ramon01 with Dissolve(1.0) hide k hide r window show "Another sharply dressed man took the empty podium across the angel." $ persistent.ramon01_unlocked = True window show "His hair was a deep, fiery red and hung just past his shoulders." "Everything about his energy exuded confidence, from the way he leaned against the stand to the way his amused expression spread across his face." Ramon "Late on the first day of work? Not very kind of you to keep us all waiting, even if we technically have an eternity." Ramon "Your predecessor was punctual, at least." # ###[clear CG ramon01 window hide hide cg with Dissolve(1.0) show k 03 at charleft show r 02 at charright with Dissolve(0.75) window show show bg podium at shakescreen2 show k at hop Kalei "{size=+10}Silence demon!{/size}" "Demon?" "I hadn't noticed it before, but that redhead.." show k 04 with Dissolve(0.15) "He had cat-like eyes, and horns sprouting from each side of his head." "The demon's long black tail swished as if amused, before pointing to the other's microphone stand." Kalei "{size=-5}Oh... Dis ting on?{/size}" "The angel seemed embarrassed." play music friend fadeout 1.0 fadein 1.0 show k 12 with Dissolve(0.15) window show Kalei "A-anyway…" show k 14 with Dissolve(0.15) Kalei "Aloha 'Aina everyone!" show r 05 with Dissolve(0.15) Ramon "Hello there~" Kalei "... And welcome to de garden. I know you all must be confused as to why you are here, but lemme explain where you all are at, ya?" show r 06 with Dissolve(0.15) Ramon "You mean we right?" show k 05 with Dissolve(0.15) Kalei "Dis here, where we stand, is de Garden of Eden. Even though its trees bear fruit no more, it remains de more lovely part of this place." Ramon "You're rude like your predecessor too..." Kalei "What is dis place you are thinking, yes?" Kalei "Well, you are in a place dat is neither above or below, but somewhere in de middle." show k 06 with Dissolve(0.15) Kalei "Ending up here is extremely rare, and how it happens varies from person to person." show k 12 with Dissolve(0.15) Kalei "Living a listless life, overindulgence, or if your time was cut short." Kalei "De list goes on." show k 13 with Dissolve(0.15) Kalei "In a way, it's like your path has been... erased, ya?" show r 01 with Dissolve(0.15) Ramon "So basically...You’re all in Limbo. Granted, it has many other names." Ramon "Limbo, Purgatory, the DMV, just to name a few you've come up with." show r 05 with Dissolve(0.15) Ramon "I'm particularly fond of Limbo. It makes me think of taking a cruise across the endless ocean back home." Ramon "I could take some of you aboard with me if you'd like~" show k 10 with Dissolve(0.15) Kalei "And that brings me to my next point." show k 14 at hop with Dissolve(0.15) Kalei "I am de Archangel Kalei, and I have been assigned to dis realm to offer help in crossing over to Heaven, or as we like to call it up there, Utopia." Kalei "To get to this promised land, your resolve must be tested in one of the towns circlin' Utopia's gates called Haven Homes." show k 15 with Dissolve(0.15) Kalei "It is there that mortals must perform genuine acts of virtue to prove they have earned entry to Utopia." Kalei "You’ll be staying in Haven Home outside the realm of Utopia if, and when, you are ready to ascend." show k 13 with Dissolve(0.15) Kalei "Please be aware that while patience is a virtue, there is a time limit of one Earth year to prove yourself worthy of citizenship within Utopia's walls." show r 01 with Dissolve(0.15) Ramon "Similar circumstances follow if you want to get into Hell." Ramon "Though, we aren't as elitist as Utopia who require you to take an arbitrary morality test." show r 03 with Dissolve(0.15) Ramon "It's nothing much, just denounce Utopia and pledge your unwavering loyalty to Hell!" Ramon "We'll even overlook your first three misdemeanors to sweeten the deal!" show r 05 with Dissolve(0.15) Ramon "...Buuuut any sins after that, and you'll have to undergo some torture to atone." Ramon "If you get caught, that is, which given our enforcers you most likely will." show r 01 with Dissolve(0.15) Ramon "However if you're not stupid about it we might just give you a promotion, haha!" show r 02 with Dissolve(0.15) Ramon "Oh, don't look scared. It's not any different than what you've turned the Earth into." show k 08 show r 07 at hop with Dissolve(0.15) Ramon "The main difference is that in Hell, we actually punish vile and digusting sex predators!" Ramon "Lucifer hates them the most, so as punishment we get some nice hot searing blades and take it to their genitals and-" show k 02 with Dissolve(0.15) Kalei "Whoa! Okay! We don’t need to hear the graphic details, Demon!!" show k 13 with Dissolve(0.15) Kalei "{size=-10}Even if they deserve it…{/size}" show r 10 with Dissolve(0.15) Ramon "Fine, fine~" show r 01 with Dissolve(0.15) Ramon "But in my opinion, that alone still makes Hell better than Earth. Though I suppose I can talk about some of the other luxuries we have." Ramon "Like, did I mention we've got a 4-D theatre, a vast shopping center, and a Starfuxxs at every corner to help you get through the literal endless nights?" show r 05 with Dissolve(0.15) Ramon "Oh, and the name's Ramón by the way. The pleasure is all mine should you want me to drag you to Hell~" show k 04 with Dissolve(0.15) Kalei "Wait..." Kalei "Since when did Hell have a 4-D theatre?" Kalei "And… just what even is 4-D?? There's a third dimension that can be projected by human means at that??" show r 03 with Dissolve(0.15) Ramon "Oh, it's where seats are equipped with features vibration, wind, strobe, fog, and scents to give an immersive experience when a film is playing." Ramon "I find them quite fun really even if I have to make the three circle trek down to the Envy circle." Ramon "Just goes to show how behind on the times Utopia is if 2-D is as good as it gets~" show k 10 show r 02 with Dissolve(0.15) Kalei "Moving on…" show k 13 with Dissolve(0.15) Kalei "There is always the option of remaining here but, fair warning, Limbo is relatively unmonitored territory between Utopia and Hell." show k 02 with Dissolve(0.15) Kalei "Your soul's fate is uncertain, and many residents here live out the rest of eternity lost." show r at hop Ramon "It's pretty much a 24/7 free-for-all, so I'd watch your back!" show k 14 with Dissolve(0.15) Kalei "However, there is no need to dwell on that, as I'm here to help you cross over to a better place for the allotted time!" show k 15 with Dissolve(0.15) Kalei "Please do not be afraid to reach out as it is my life's purpose to herd you lost souls to peace." show k at hop Kalei "Any questions?" hide k hide r with Dissolve(0.75) "There was a lot of mumbling and chatter amongst the crowd, all discussing who they wanted to join." stop music fadeout 1.0 play music crowd fadeout 1.0 fadein 1.0 "From how they were talking, it seemed like a pretty even split of people intending to follow either one of them." "I considered my options." "Utopia seemed like the most reasonable decision given the other was literal Hell." "But from the way that demon pitched it, aside from a few discrepancies, Hell was like living on Earth." "One valued the morality of a person while the other took them as they were flaws and all." "I guess the big question I had to ask myself was…" Player "...Am I a good person?" # ##[screen shake, flash white] stop music fadeout 1.0 # ##clear sound crowd show bg podium at shakescreen2 djq "{size=+20}This is bullshit!{/size}" "What?" "I turned my head to see who that was." show dj 01 at charcenter with Dissolve(0.75) "It was a short, masked person with rabbit ears that raised their voice first." # ##[screen shake] show dj 02 at hop2 with Dissolve(0.15) djq "This whole system is bullshit!" djq "Having to prove how saintly I was? Does activism do nothing for people these days? Christ, dude." show dj at hop djq "And just because Hell is pretty much Earth doesn't make it that much better considering how fucked Earth was when I left it." # ##[play music limbo] play music limbo fadeout 1.0 fadein 1.0 djq "This holier-than-thou silver tongue schtick isn't selling me a goddamn thing." show k 08 at charleft show r 06 at charright with easeinbottom Kalei "Dats not what I been tryin' to say at all!" Ramon "Perish here then." djq "Maybe I will, maybe I won’t!" show dj at hop djq "I’m sure I’m not the only one that feels this way, right? Who’s with me?!" hide dj hide k hide r with Dissolve(0.75) "The crowd went silent with a few awkward coughs here and there." "Even though they had a mask, people avoided eye contact with the hared fellow." "A ripped woman in a cropped varsity jacket and goggles spoke up." show m 02 at charcenter with Dissolve(0.75) mq "...Just how technologically advanced is Heaven?" "She completely blew off the rabbit head." show k 02 at charleft with Dissolve(0.75) Kalei "It's called Utopia-" show r 06 at charright with Dissolve(0.75) Ramon "So pretentious." show k 03 with Dissolve(0.15) Kalei "It's inclusive to people of all faiths." show k 01 with Dissolve(0.15) Kalei "But to answer your question, it's as advanced as the residents make it to be." show k 13 with Dissolve(0.15) Kalei "...Which, unfortunately for Utopia, leaves it a couple of years behind what you're used to." show r 10 with Dissolve(0.15) Ramon "Haha... They still use VHS and Walk-mans over there I bet." show k 03 with Dissolve(0.15) Kalei "Untrue!" show k h 05 with Dissolve(0.15) "Kalei pulled out a chunky looking circular device and placed a large set of headphones on his head." Kalei "We got these portable devices called C-D players just last month!" Kalei "Now we can listen to music where ever we go~" show k h 02 with Dissolve(0.15) Kalei "So long as we don't scratch the disc or move too much." show r 05 with Dissolve(0.15) Ramon "Dear Lucifer..." Ramon "If you want I can pencil you for a tour of Hell by the end orientation Ms. Mitchelle." show m 01 with Dissolve(0.15) mq "No need, I've already made up my mind." "Ramón's face lit up." show m 16 at hop with Dissolve(0.15) mq "I'm going to take my chance with the angel here!" mq "I love working on projects from scratch and it sounds like Utopia is in dire need of an upgrade if it wants to be called my home." show m 18 with Dissolve(0.15) Mitts "Oh, and just call me Mitts. Mitchelle is my mother’s name." show r 02 with Dissolve(0.15) Ramon "Suit yourself. I hate to see such brains go to waste though." show k 09 at hop2 with Dissolve(0.15) Kalei "Nice, cuz! You dunno how happy it makes me to have someone as brilliant as you join us." show dj 03 at charcenterright with easeinbottom djq "…" # ###clear music limbo show k 02 with Dissolve(0.15) stop music fadeout 1.0 show k at shakechara3 Kalei "Uh! Dat is not to say we're not looking forward to the rest of you willing to come as well!!" hide dj hide k hide r hide m with Dissolve(0.75) show ro 04 at charcenter with Dissolve(0.75) window show roq "Hang on a second." # [screen shake and flash white] ##[play music fear.mp3] show ro 16 at shakechara3 with Dissolve(0.15) play music fear fadeout 1.0 fadein 1.0 roq "{size=+30}I'M DEAD?!{/size}" # [show dj03] show dj 03 at charcenterright,shakechara3 with Dissolve(0.3) djq "Oh shit dude you're right! We died?!" show k 06 at charleft with Dissolve(0.75) Kalei "Yeah... You are." # [screen shake] show ro 05 at fear with Dissolve(0.15) roq "I can't be dead! I have a midterm!" # sprite shake show ro 07 at truecenter roq "I studied really hard for tomorrow…" djq "Kinda not the worst thing to be worrying about but..." # sprite shake show dj 04 at fear2 show ro 22 at fear with Dissolve(0.15) djq "Man this sucks." hide ro hide dj hide k with Dissolve(0.75) "Suddenly the realization had dawned on all of us." "We were all dead, trapped here in this Limbo never to see the surface again." "Never to see our friends and families." "All of our lives had come to an end, whether we saw it coming or not." "Noticing the rise in teary eyes and melancholy, Kalei and Ramón tried to calm the crowd down before it went into a full panic." # ##[stop music fear.mp3] stop music fadeout 1.0 "Mitts spoke up once more, breaking the tension." # ##[play music bittersweet.mp3] show m 04 at charcenter with Dissolve(0.75) play music bittersweet fadeout 1.0 fadein 1.0 Mitts "Um. How did I die if I may ask?" show k 02 at charleft show r 06 at charright with Dissolve(0.75) Ramon "...Uh." "The two up on stage looked at each other with uncertainty." Kalei "Are you sure you wanna know?" show m 05 with Dissolve(0.15) Mitts "It would just be nice to know how I spent my final moments before getting here." show k 07 with Dissolve(0.15) "The angel smiled warmly." Kalei "I understand. It would bring you some solace and closure, yeah?" Mitts "Yeah." show m at charcenterleft with ease show ro 06 at charcenterright with Dissolve(0.3) roq "I wanna know too!" roq "I hardly remember a thing…" show ro 08 with Dissolve(0.15) roq "My memories are all fuzzy wuzzy." show ro at charcenter with ease show dj 03 at charcenterright with Dissolve(0.3) djq "Same here yo…" show k 05 with Dissolve(0.15) Kalei "Alright then." hide r hide ro hide dj with Dissolve(0.75) show m 06 at charcenter with ease show m 06 with Dissolve(0.15) "He motioned over to the jacked woman." show k 06 with Dissolve(0.15) Kalei "Mitchelle Moore. Your time of death was October 25th, 2018 at 8:07pm from blood loss." Kalei "You were dismantling a robot gifted to you by an associate for its AI system for a personal project when suddenly…" show m 05 show k 08 with Dissolve(0.15) Kalei "... De machine suddenly powered on and chewed your whole hand off!" show k 16 with Dissolve(0.15) Kalei "Since you lived alone at the time, and had your garage soundproofed at the request of your neighbors, no one… no one heard your screams of agony when it happened." show m 07 with Dissolve(0.15) Mitts "YEESH." show m 02 with Dissolve(0.15) Mitts "Well…" show m 01 with Dissolve(0.15) Mitts "Least I went out the way I lived... Fisting machinery." hide m hide k with Dissolve(0.75) "She lifted her right arm up for anyone to high five but... It was kinda difficult to do with her hand missing." "So she was left hanging." show r 01 at charright show dj 01 at charcenter with Dissolve(0.75) Ramon "Our sassy little rabbit friend, DJ Roadkill as most people called them, died in the most ironic and hilarious of ways!" show r 02 with Dissolve(0.15) Ramon "July 4th 2019, perished when a peaceful protest boycotting the police for racially inspired police brutality turned into a full blown riot." Ramon "It's unknown who threw the first stone." show r 03 with Dissolve(0.15) Ramon "Just kidding." show dj 02 with Dissolve(0.15) Ramon "Of course it was the police." Ramon "And you were the stone when an officer shoved you in front of an oncoming car." show r 05 with Dissolve(0.15) Ramon "Haha, get it? Because their stage name is DJ Roadkill." show k 03 at charleft with Dissolve(0.75) show r 01 with Dissolve(0.15) Kalei "I don't tink dats fun-" # make dj hop show dj 01 with Dissolve(0.15) "DJ Roadkill snickered." DJ "Yeah that is kinda funny, lol." DJ "Ah well, guess I died the way I lived too." show dj 09 with Dissolve(0.15) DJ "Stickin' it to the fuckin' man!" Ramon "If it's any consolation, the chief of police that sparked the initial cause for protest died during the riot." Ramon "We've had live shows of his torture ever since." Ramon "Come to Hell and I can get us front row seats for the next showtime." show dj 03 with Dissolve(0.15) DJ "Bluh... I have a weak stomach, no thanks." show dj 01 with Dissolve(0.15) DJ "Though knowing the fucker went to the place I always cursed him to go to does make me feel a bit better." hide dj with Dissolve(0.75) show ro 11 with Dissolve(0.75) show k 06 with Dissolve(0.15) "It was then the waitress's turn." Kalei "Rosita Cardenas. Time of death February 15th 2019 in the heat of the lunch rush at 12:38pm." # ###[stop music bittersweet stop music fadeout 1.0 Kalei "Your cause of death was..." Kalei "Oh." # ###[play music fear show ro 16 at shakechara3 show k 08 at shakechara3 play music fear fadeout 1.0 fadein 1.0 show bg podium at shakescreen2 Kalei "{size=+3}Accidentally worsening a gas leak because of sleep deprivation that resulted in a fatal kitchen explosion?!{/size}" Ramon "That explains why you're covered in soot." show k 17 with Dissolve(0.15) Kalei "...Official C.o.D: Smoke inhalation." # make rosita sink and shake show r 05 show ro 05 at fear with Dissolve(0.15) Ramon "How reckless. We can't divulge whether or not there were other casualties besides yourself but a fire that big..." Ramon "Well, you can use your imagination how many people were left medium to well-done" Rosita "I…" # [Stop music fear] hide ro with Dissolve(0.75) show r 06 show k 03 with Dissolve(0.15) stop music fadeout 1.0 "Kalei gave Ramón a stern look, seeing as the demon's morbid humor wasn't welcome with Rosita." hide r hide k with Dissolve(0.75) "One at a time, they shared the causes of death to those that asked for it." "From freak accidents to diseases to murder." "One of the main consistent themes was many of us were young adults." Player "What about me?" "I finally managed to get a word in near the end." play music friend fadeout 1.0 fadein 1.0 show k 04 at charcenter with Dissolve(0.75) Kalei "Oh you? Let's see here...." show k 05 with Dissolve(0.15) "Kalei closed his eyes, calmly searching through his mind for my answer." show k 06 with Dissolve(0.15) "His face scrunched up disapprovingly." Kalei "..." Kalei "Dat's... weird." Kalei "I can't seem to find your time or cause of death at all. What about you, Ramón?" show k at charleft with ease show r 04 at charright with Dissolve(0.75) Ramon "Yeah, no, me neither. It's all blacked out and redacted. I loathe it when higher ups do that vague shit." show r 05 with Dissolve(0.15) Ramon "How odd, must have been a pretty brutal and traumatic death if we're not allowed to be privy to that information." Ramon "In all my time as an escort, I've yet to see someone like you show up." Ramon "Makes me wonder." Kalei "So sorry, [Player]." hide k hide r with Dissolve(0.75) # Prologue Choice 01 - That's Okay/This Sucks menu: "Neither of these two know how I died...?" "That's okay": $klove +=1 jump PrologueChoice01A "This sucks.": $rlove +=1 jump PrologueChoice01B label PrologueChoice01A: # Prologue Choice 01a- That's okay (+1 Kalei Points) Player "That's alright. If it's possibly as traumatic as the Demon says, maybe it's better if I don't know." Player "And even if I did know, there's no changing what's done right?" Player "So, I just gotta accept it." show k 04 at charcenter with Dissolve(0.75) "Kalei looked surprised by my optimism." show k 15 at hop with Dissolve(0.15) Kalei "Ya! That's a good way to look at it." Kalei "Mad respect, bruh, way to keep a positive attitude." hide k with Dissolve(0.75) jump AfterChoice01 label PrologueChoice01B: # Prologue Choice 01b - This sucks (+1 Ramon Points) Player "How am I supposed to find peace if Heaven can't even tell me exactly how I died?" show r 01 at charcenter with Dissolve(0.75) Ramon "Wellll." show r 02 with Dissolve(0.15) Ramon "Unlike these feather brains that misplaced your Cause of Death, Hell actually does have it on file." show r 05 with Dissolve(0.15) Ramon "You would just have to claim it for yourself since it's your own private information." # Go to After Choice 01 hide r with Dissolve(0.75) Player "Maybe I will." jump AfterChoice01 label AfterChoice01: # [After Choice 01] "..." "I don't know?" "This is a lot to take in all at once." "I just DIED after all and now I'm in Eden within some place called Limbo?" "I should take it slow and weigh my options before settling on anything…" show k 01 at charleft show r 01 at charright with Dissolve(0.75) Kalei "Well if there aren't any more questions-" # screen shake show bg podium at shakescreen2 show k 08 at shakechara3 with Dissolve(0.15) "Suddenly a horde of people began to close tighter around the stage, people's concerns rising above one another as they tried to get the speaker's attention." Kalei "Ay, ay, ay! O-one at a time, please!! Ramón, could you-" # ##[play audio ramonphone] show r 08 with Dissolve(0.15) play music ramonphone fadeout 1.0 fadein 1.0 "Just as Kalei was going to finish his sentence, a muffled song started to chime from Ramón's pocket and he pulled out his phone." "His eyes went wide, and he began to walk off stage." # have ramon slide off after five seconds show r 09 at pauserighttooff Ramon "Cover for me would ya, 'Lei I gotta take this phone call reeeeeal quick! Okaythanksbye!" hide r play music friend fadeout 1.0 fadein 1.0 "Without so much as letting Kalei get a word in he was gone." show k 10 with Dissolve(0.15) "The angel sighed, clearly annoyed by this development." show k 12 at charcenter with ease show k 12 with Dissolve(0.15) "He took a deep breath to calm his nerves and addressed the crowd before him." hide k with Dissolve(0.75) # Prologue Choice 02 - Follow Ramon/Stay and listen to Kalei menu: "What should I do..." "Follow Ramón": $rlove +=1 jump PrologueChoice02A "Stay and listen to Kalei": $klove +=1 jump PrologueChoice02B label PrologueChoice02A: # Prologue Choice 02a - Follow Ramon (+1 Ramon points) "Nothing of interest was catching my attention from the conversation." "Just a bunch of people poking and prodding Kalei on his first day on the job." "I had a few more questions to ask Ramón anyway." "And, lowkey, I was a little curious as to why he so suddenly excused himself…" "I managed to slip away unnoticed while the other humans kept Kalei’s attention occupied." stop music fadeout 1.0 play sound footsteps1 window hide show bg black with Dissolve(2.0) pause 2.0 play sound footsteps1 show bg eden_path with Dissolve(2.0) window show "I never noticed it before, but for the supposedly lush Garden of Eden, there was barely any fruit or vegetation in sight." stop sound fadeout 0.3 "However, despite that and the moody atmosphere of Limbo... it was still pretty beautiful." "Flowers were abundant and lined the paths of the garden, so much so that I had to catch myself from sneezing." "Finally, I was able to catch up with Ramón, who looked visibly distressed as he paced around while on the phone." Ramon "... That's just the way she is, mijo." Ramon "..." Ramon "You don't mean that." Ramon "I know your mother can be pretty..." Ramon "Abrasive." Ramon "Oh, uh. That means “mean”." Ramon "But she and I still love you very much." Ramon "Can we talk about this once I'm back?" Ramon "…" Ramon "..." Ramon "I love you. Will you say it back for me?" Ramon "Oh... Alright. See you then." "Just as he hung up the phone, the sneeze I had been holding in for so long had finally escaped." "Very loudly at that." show bg eden_path at shakescreen2 Player "{size=+5} WAH-CHOO! {/size}" "Startled by the noise, Ramón turned around and noticed I was right behind him." show r 08 at charcenter with Dissolve(0.3) show r 08 at shakechara3 Ramon "{size=+15}!?{/size}" show r 04 with Dissolve(0.15) Ramon "..." Ramon "What? Expecting me to say bless you?" Ramon "More importantly, how long were you eavesdropping?" Player "Uh… I didn’t hear anything?" Ramon "Good." "I’m not sure what that phone call was all about but it was in my best interest to feign innocence." "I was more concerned about my own at the moment." Player "I just had a few questions to ask about my death." show r 02 with Dissolve(0.15) play music friend fadeout 1.0 fadein 1.0 "His frown curved back into a smile." Ramon "Frankly, so do I." Ramon "All the mystery behind it has made you the most exciting of the bunch so far." Player "R-really?" # pronouns Ramon "Mmm-hmm yes, [ser]." show r 03 with Dissolve(0.15) "He winked at me, and I could feel my cheeks burn up as he took a step forward towards me." "He was tall and imposing as he loomed over me, and I should have felt threatened but..." "I stood my ground against him. Be it from determination, fear, or something else I’m unsure." Player "W-well," "I faked a cough into my fist to break this weird tension." show r 01 with Dissolve(0.15) "Ramón loosened up, probably taking the hint." Player "Is it true I can find out the way I died in Hell?" Ramon "That’s right. Heaven or Utopia, as the angels call it, plays the role of an overprotective father and would keep that information from you." show r 02 with Dissolve(0.15) Ramon "But not in Hell." show r 11 with Dissolve(0.15) Ramon "Information and knowledge are at the fingertips of people like you who wish to seek it out." Ramon "For the right price." Player "That being?" show r 05 with Dissolve(0.15) Ramon "Like I said before, all you need to get what you want..." Ramon "Is to hand yourself over to me." Player "Ah-" show r 03 with Dissolve(0.15) Ramon "To Hell I mean. I'm just the escort who will take you there." "Why didn't he just phrase it like that in the first place!" Player "So, what does that entail, exactly?" show r 07 with Dissolve(0.15) Ramon "By relinquishing yourself to Hell, you're giving the biggest middle finger to Utopia and all its high-and-mighty ideals." show r 03 with Dissolve(0.15) Ramon "Under Lucifer’s creed, accept that we are all flawed narcissistic creatures that desire to be bad in all the right ways to make their God angry." Ramon "It doesn't necessarily make you a bad person." show r 05 with Dissolve(0.15) Ramon "Just one that likes to party~" Ramon "So, what do you say, [Player]?" Player "I... I need to think about it." show r 01 with Dissolve(0.15) Ramon "Take your time. Though word to the wise, Hell can be pretty difficult to navigate without a friend." Ramon "And it could take years, maybe decades to get your death report. Even longer if you waste time failing to get into Utopia." show r 02 with Dissolve(0.15) Ramon "It's Hell after all. It'd be a disservice if we didn't make you suffer just a little bit~" Player "I see…" # ###[stop music friend.mp3] stop music fadeout 1.0 "That was kind of a bummer. Not knowing the exact how and why I ended up here has made the experience all the more devastating for me." "How would I cope in the meantime if it did take years to finally get my death report?" show r 05 with Dissolve(0.15) play music love fadeout 1.0 fadein 1.0 Ramon "Buuuuut." # ###[play music love.mp3] Ramon "Consider it a signing bonus if you choose to come with me within the next few days." Ramon "I'll be waiting in the hotel lobby to ferry the first batch of humans looking to leave." Player "Hotel?" Ramon "You can't miss it. It's the only building in town that doesn't look like it's gone to complete shit yet." "I have to admit, the demon's offer was tempting." show r 06 with Dissolve(0.15) Ramon "We should be heading back now. That angel is probably getting his ass eaten dealing with some of the more rowdy humans." Player "Right, right." hide r with Dissolve(0.75) "With that, Ramón and I trekked back to rejoin the group." play sound footsteps1 stop music fadeout 1.0 window hide show bg black with Dissolve(2.0) pause 3.0 window hide window hide show bg podium with Dissolve(2.0) play music friend fadeout 1.0 fadein 1.0 window show "Seems like things had died down by the time we got back." show k 02 at charleft show r 01 at charright with Dissolve(0.75) "Kalei looked almost happy to see Ramón return." show k 04 with Dissolve(0.15) "But soon as his gaze panned over to me…" show k 03 at hop show r 02 with Dissolve(0.15) Kalei "Is that why you left? What a snake you are, and in this very garden no less!" Ramon "History likes to repeat itself, but I jest. I found [Player] here after I finished my phone call, wandering around aimlessly." Ramon "Not much of a guardian angel now, are you?" Kalei "Dats a completely different job from shepard and you should know dat." hide k with Dissolve(0.3) show r 10 at charcenter with ease show r 10 with Dissolve(0.15) "Ramón stifles a laugh with his palm while Kalei continues to be annoyed by his antics." "I don't quite understand why he felt the need to lie just now." "Did he do it just to cover for me or for his own sake?" "Maybe he just wanted to ruffle Kalei's uptight feathers." "Still..." hide r with Dissolve(0.75) stop music fadeout 1.0 "Seeing the way his grin peeks at the corner, barely visible from only this angle, I can't help but smile too." # Go to After Prologue Choice 2 jump AfterChoice02 label PrologueChoice02B: # Prologue Choice 02b - Stay and listen to Kalei (+1 Kalei Points_ "Whatever is going on with the demon doesn't concern me." "It'd be better to stay with the group a while longer and see if I can learn anything else from Kalei." show k 01 at charleft show ro 04 at charcenter with Dissolve(0.3) Rosita "So, wait, this doesn't make sense?" show ro 06 with Dissolve(0.15) Rosita "We all died during different months, years even!" Rosita "So how come we all arrived here at the same time?" show m 13 at charright with Dissolve(0.75) Mitts "She’s got a point, actually." Mitts "Just what year is it in real-time?" # ###[import month, day, year, hour, minute, am/pm of when game run was started] show k 05 with Dissolve(0.15) Kalei "The last soul to have been collected and transported here was on August 31st 2022 at 11:59pm and the next day is when you all woke up." "That's…" show blank with flash5 "That's the last day I remember being alive...?" "I kept listening." Kalei "Since this is such a rare occurrence, we keep your souls in Limbo's clouds till there are enough for it to rain." Kalei "Eden's roots run throughout Limbo, and your soul's essence is brought back to reassemble itself in this very garden all at once!" show k 15 with Dissolve(0.15) Kalei "It's all very simple." show ro 09 with Dissolve(0.15) Rosita "I see, I see!" "She nodded her head along, but I think everyone could tell she did not in fact see." "I don't think any of us did from the looks of it." show m 02 with Dissolve(0.15) Mitts "That kind of response left me with more questions than answers." Kalei "And I'd be more than happy to tell you all about it when you've made it to Utopia!" show dj 02 at charcenterright with Dissolve(0.3) show dj at hop DJ "And if I don't want to go to Utopia OR Hell?" show k 02 with Dissolve(0.15) Kalei "You could stay here in Limbo..." Kalei "But like I said before... It's not protected by either side." Kalei "Resources like food and water are pretty limited." DJ "Isn't this THE Garden of Eden? Like, from the bible?" DJ "Shouldn't there be tons of food here?" show k 13 with Dissolve(0.15) "Kalei sighed sadly." Kalei "Not anymore, nah." Kalei "Not for a long time." show ro 06 with Dissolve(0.15) Rosita "Since Adam and Eve?" show k 12 with Dissolve(0.15) Kalei "Nah nah nah nah, not dat far back." Kalei "Maybe four, five hundred years ago, de trees and what not just stopped making food." Kalei "Limbo isn't exactly a place meant for livin’, but none of us figured out why that is." show k 13 with Dissolve(0.15) Kalei "Besides, food isn't the only thing you should be worried about here." show ro 02 with Dissolve(0.15) Rosita "What do you mean?" show k 08 with Dissolve(0.15) show k at shakechara3 Kalei "This place isn't exactly the safest either." # make humans shake in fear show k 02 show ro 16 show m 11 show dj 04 with Dissolve(0.15) show m at shakechara3 show ro at shakechara3 show dj at shakechara3 Kalei "Corrupted spirits, shadow monsters, fallen angels…" show k at hop show m at shakechara3 show ro at shakechara3 show dj at shakechara3 Kalei "A-a-and sadistic demons! Don't think for a moment all demons are as friendly as Ramón." hide ro hide m hide dj show r 01 at offright with Dissolve(0.2) show r at charright with ease show k 10 with Dissolve(0.15) Kalei "Speak of the devil..." "Ramón had returned from where he disappeared off to earlier." show r 03 with Dissolve(0.15) Ramon "Miss me?" "The angel's eyes rolled." Kalei "Oh, yeah sure, like lolo. I could barely count the seconds." hide k hide r with Dissolve(0.75) "I never expected the angel to be one for sarcasm. I thought he would be more of a stickler to proper etiquette, but that seemed to fly out the window when it came to Ramon." stop music fadeout 1.0 "But Kalei has been so patient with answering all of our questions regardless of how we react." play music love fadeout 1.0 fadein 1.0 "I smiled at the angel." Player "Thank you Kalei. You've been very helpful to all of us." show k 04 at charcenter with Dissolve(0.3) "Kalei seemed surprised by this." "Probably because all we've been doing ever since we woke up was pestering him about our situation." show k 07 with Dissolve(0.15) "He smiled kindly, and I could feel his sincerity from where I stood." "Even if we were all complete strangers, he wanted to see it we were taken care of despite the circumstances." "And I can respect that in a way." # Go to After Prologue Choice 2 "Even though he was an angel assigned to help us lost souls, his passion and desire to help us get to a better place didn't go unnoticed." label AfterChoice02: # [After Prologue Choice 2] stop music fadeout 3.0 window hide hide k hide r with Dissolve(0.5) show bg black with Dissolve(2.0) pause 3.0 show bg podium with Dissolve(2.0) play music friend fadeout 1.0 fadein 2.0 window show "After a few more questions from the crowd, and teasing from Ramon, Kalei started to wrap up things up." show k 10 at charleft show r 01 at charright with easeinbottom Kalei "Well, no thanks to you, I was able to finish up orientation for de day." Kalei "Any humans dat are interested in Utopia can make a line starting here so I can register you-" show k 08 at shakechara3 show bg podium at shakescreen2 "A swarm of people crowded around Kalei, practically drowning him." Kalei "Woah! Uh, a single file line if you can, please!" Kalei "Also, if I don't get to you today, I am returning tomorrow!!" hide k with Dissolve(0.3) show r 02 at charcenter with ease Ramon "Aaaaaand, all the people that want to party in Hell just head towards the one non-shitty looking hotel building in the city and ride the elevator down." Ramon "Just like that feather brain I’ll be around tomorrow for those last minute stragglers as well." show r 03 with Dissolve(0.15) Ramon "See you soon~" hide r with Dissolve(0.3) "Surprisingly, there were some people who walked out of the Garden along with Ramón." "There were also a few uncertain folks lingering where they stood as well." "Namely…" show m 02 at charleft show ro 08 at charcenter show dj 01 at charright with easeinbottom "Those three from earlier." Rosita "Aw jeez, this is all so much to take in... I don't know what to do." Mitts "Well, I for one am going to Limbo." show m 01 show ro 02 with Dissolve(0.15) Rosita "Huh? I thought you said you were going to follow the angel?" Mitts "Oh, for sure. I just want to see if I can scavenge some stuff while I'm down here." show m 03 at hop with Dissolve(0.15) Mitts "Plus… I'm just curious to see what it looks like! Learn as much as I can about this place and how it works before moving on." DJ "Same here, yo!" DJ "I bet it's not even as bad as those two had hyped it up to be if this garden is anything to go off of." DJ "Let’s check it out." Player "I’m curious as well. Mind if I tag along?" show m 01 show ro 01 with Dissolve(0.15) Mitts "[Player], was it?" DJ "Yeah, yeah you can come with!" show ro 03 with Dissolve(0.15) Rosita "The more the merrier!" hide m hide ro hide dj with Dissolve(0.3) "With that we turned heels and made our way out of the garden." window hide stop music fadeout 1.0 play sound footsteps1 show bg eden_path with Dissolve(1.0) window show "The four of us navigated through the garden for the exit." "It was a bit tricky, almost maze-like, but Mitts suggested following the murmurs of the Hell group to find the exit." "Once we were out of it, we were instantly met with a sight none of us were expecting." # ##[slow transition to background trash_city window hide show bg black with Dissolve(1.0) # ##[play music limbo window hide pause 1.0 show bg trash_city with Dissolve(1.0) play music limbo fadeout 1.0 fadein 1.0 pause 1.0 window show "Before our eyes were what looked like a desolate city." "Buildings and homes were in a state of poor management, rusting and falling apart at the seams." "Trash littered across the eroded streets of the city and any sort of sun was hidden behind dense moody clouds." "It gave off a depressing and impoverished lifestyle should anyone of us want to live here." show ro 06 at charcenter with Dissolve(0.4) Rosita "Seems like they weren't lying, huh…?" show m 05 at charleft with Dissolve(0.4) Mitts "No kidding…" Player "What dump, yeah." show m 07 with Dissolve(0.15) Mitts "I can hardly imagine anyone wanting to live in a place like this." # screenshake show dj 02 at charright with Dissolve(0.4) "Instantly DJ hopped on all our cases." show bg trash_city at shakescreen2 show dj at hop DJ "Hey, wait a minute, wait a minute!" DJ "{i}This?{/i}" "DJ Roadkill pointed behind themself towards the run down city." DJ "I literally used to live in a place not too different from this." show dj 01 with Dissolve(0.15) DJ "Sure it looks like a couple of riots came through it, but I hardly call this place an inhabitable dump." DJ "Can’t judge a book by its cover or some shit like that." show ro 10 with Dissolve(0.15) Rosita "Hmmm, I guess you have a point. With a little renovation it’d be half as nice as where I used to live!" show m 01 with Dissolve(0.15) Mitts "I mean… I’ve found a few diamonds in the rough back in my day digging through my neighbor's garbage." show ro 03 with Dissolve(0.15) Rosita "My dad used to make furniture from trash!" Rosita "Were you poor too?" show m 13 with Dissolve(0.15) Mitts "Not really. My family was pretty well-off middle class." Mitts "The more bougie people in my neighborhood would just toss shit out without much care so I would swipe any electronic appliances for my inventions." show dj 02 with Dissolve(0.15) DJ "Wasteful fucks throwing perfectly good stuff away when they could donate it..." Mitts "Honestly? I couldn't agree with that more. Hence why I stole whatever I found useful." show m 01 with Dissolve(0.15) Mitts "Well, can you really call it stealing if they don't want it anymore?" show ro 09 with Dissolve(0.15) Rosita "I don't think so... but my dad almost got arrested for taking a table our neighbors were tossing away?" show dj 01 with Dissolve(0.15) DJ "That's dumb." # have mitts slide off screen left show ro 06 show m at offleft with ease Rosita "It waaaas pretty dark that night and the table was reeeeeally heavy that my dad knocked over all the trash bins." show ro 02 with Dissolve(0.15) Rosita "He tried to apologize by going to the back yard to wake them up through the bedroom window but they didn't seem to appreciate it…" "I don't think anyone would honestly." "That fascinating tale of accidental trespassing aside I noticed something." Player "Hey, where'd Mitts go?" hide ro hide dj with Dissolve(0.75) "Rosita, DJ, and I looked around and saw that Mitts had walked off into the city, waving a backhanded good-bye with her good hand." show ro 09 at charcenter with Dissolve(0.3) Rosita "Awww.... Here I thought we'd be sticking together." Rosita "I guess it's just us three-!" hide ro with Dissolve(0.3) "Rosita turned her head and DJ had disappeared now too. They had scampered off to follow Mitts." "They hollered at us." DJ "Let's split up and regroup later!" DJ "Cover more ground and whatever!!" "Without giving either of us a word in, Mitt's and DJ's figures vanished into the streets." show ro 09 at charcenter with Dissolve(0.3) Rosita "Rude!" show ro 08 with Dissolve(0.15) Rosita "…" show ro 19 with Dissolve(0.15) Rosita "Sigh..." Rosita "It's just you and me then, [Player]." Rosita "Promise you won't leave me either?" "I have a much better chance of survival tagging along with someone." "We're in a completely unfamiliar and different realm of existence after all." "A partner at my side didn't sound so bad." Player "Yeah, sure why not?" Player "We can stick together for a while." show ro 03 with Dissolve(0.15) Rosita "Yay~! Let’s go then!" # ##[stop music limbo.mp3] window hide hide ro with Dissolve(0.75) stop music fadeout 1.0 play music footsteps1 fadeout 1.0 fadein 1.0 # ###[play audio footsteps.mp3] window hide # ###[transition to background black.png] window hide show bg black with Dissolve(1.0) window show "Rosita and I made our way through the city." "For a fairly large town it was pretty empty of citizens." "And the people we did come across didn't seem to want anything to do with us." "Occasionally we saw... {i}some things{/i}... lurking around corners and inside buildings." "But we kept our distance and went unnoticed." "Still, Rosita clung to my arm like at a moment's notice one of us would fall or lose sight of the other." "Not to mention she would practically lift me up when we ran from even the mildest of noises." "Despite her demeanor Rosita was pretty fit from the way she hauled me around the distances." stop music fadeout 3.0 "I asked her to pull over for a moment so we could take a breather. I was exhausted from all the exploring so we looked to take shelter inside one of the abandoned stores." "She took an overview of our surroundings and then audibly gasped, gripping my wrist once more as she led me into a small building." window hide show bg diner with Dissolve(2.0) pause 1.0 window hide window show "A restaurant?" play music happy fadeout 1.0 fadein 1.0 show ro 18 at charcenter with easeinbottom show ro at hop Rosita "Oh Em Gee!" show ro 01 with Dissolve(0.15) Rosita "This place..." show ro 03 at hop2 with Dissolve(0.15) Rosita "It's an authentic 1920s Sweetie Shakes Diner™ establishment!" Player "How can you tell?" Rosita "I work, or worked, at one of the recreations of these restaurants!" show ro 10 with Dissolve(0.15) Rosita "The recreations play up the retro vibe to 100 with checkers, neon, and metal..." Rosita "But the first few diners were just simple, small, family run eateries in northern California." Rosita "Then in the 1970's Henry Sweets sold the brand and by the end of the 90s there were Sweetie Shakes on half the street corners in the US and parts of Canada!" show ro 01 with Dissolve(0.15) Rosita "It was all in the instructional 2 hour long documentary feature employees were required to take a test on for the job." Player "I know some jobs have weird requirements to meet before applying but that's just ridiculous." Rosita "Beats needing past experience for an entry-level job at other places." Rosita "Aaaand they gave me free popcorn to munch on during the movie!" show ro 09 with Dissolve(0.15) Rosita "It was a little stale though…" show ro 03 with Dissolve(0.15) Rosita "But I’m not going to say no to free food!" Player "Fair enough, I guess?" hide ro with Dissolve(0.75) "I took a seat at one of the booths, it wasn't particularly comfortable, and something was preventing me from resting my back against the cushions." "???" "Digging around the ripped open leather I found a set of keys hidden within it." "These must be keys to the diner or something." "Little good it would do now since, after already looking around, doors were either missing or withered enough that a good shove could bypass any lock." "Still, I decided to just pocket the keys for now. Maybe I can find some other use for them later." # ###[slow fade out music happy.mp3] stop music fadeout 2.0 "Rosita skipped through the employees only kitchen door and I could hear the rustle of metal and boxes being moved from here." # ###[transition background to black.png] window hide show bg black with Dissolve(1.0) window show "I decided to rest my eyes for a bit, dreariness starting to take over as my palms cradled my head over the table." "What time was it even?" "Is time even relevant in Limbo?" "I doubted it, there wasn't anything resembling a sun in the sky despite there being light." "Just clouds for miles on end." "Limbo was meant to be a temporary holding place before humans like Rosita and I ascended or descended with one of the immortals." "As rare as it was for someone like me or Rosita to end up here it'd have to be modestly big to even hold .00001%% of the deaths that happen a year." "Before I could further bore myself with the math Rosita had come back, a tray in hand and a big cheery smile." # ##[play music happy.mp3] window hide show bg white with Dissolve (0.3) show cg rosita01 $ persistent.rosita01_unlocked = True with Dissolve(1.0) play music happy fadeout 1.0 fadein 1.0 pause 2.0 window show Rosita "DingDingDing!" # pronouns Rosita "Order up, one {i}Late Night Crunch{/i} special for a [Mx] [Player] !!" "She set the plate in front of me and slid in the seat across from me with an empty glass and straw." "I looked down at my food and…" Player "..." Player "Uh..." show bg diner hide cg with Dissolve(0.5) show ro 01 at charcenter with Dissolve(0.3) Player "Rosita?" Rosita "Yeah?" Player "What is this?" show ro 03 at hop with Dissolve(0.15) Rosita "It's a sausage and hashbrown skillet, silly!" Rosita "It got the nickname \"Late Night Crunch\" because it's suuuuuper popular with college students." show ro 02 with Dissolve(0.15) Rosita "Legend on my campus has it that a student ate this everyday before [their] exams and [they] would get flawless marks!" Rosita "It's like a good luck ritual!" show ro 09 with Dissolve(0.15) Rosita "Though, I think my manager just made that up to get more customers from my college." Player "Probably." show ro 10 with Dissolve(0.15) Rosita "Doesn't mean it wasn't delicious!" Rosita "Dig in!" hide ro with Dissolve(0.75) "Rosita then began to sip from her clearly empty glass and hummed whimsically." # Prologue Choice 03 - Pretend to eat the meal/Eat the food/Politely decline menu: "What should I do with this... \"meal\" ?" "Pretend to eat the meal": $rolove =+2 jump PrologueChoice03A "Eat the food": jump PrologueChoice03B "Politely decline": $rolove =+1 jump PrologueChoice03C label PrologueChoice03A: # Prologue choice 03a - Pretend to eat the meal (+2 Rosita points) show ro 10 at charcenter with Dissolve(0.4) "Obviously, she doesn't expect me to eat this hot plate of garbage." "I humor her and stick my fork into the “meal” and bring it just inches away from my face." "It smells awful, but I put on a convincing performance pretending to take a bite." Player "Munch Munch." "I said phonetically." Player "So good, my compliments to the chef!" show ro 03 with Dissolve(0.15) "Rosita giggled, very happy I decided to play along." Rosita "I'll be sure to let her know!" "This was actually kind of fun, just sitting here and roleplaying with Rosita as if we were back on Earth." "She, a waitress, and I, a random customer." Player "Heeeey. Shouldn't you be working right now?" show ro 01 with Dissolve(0.15) Rosita "I took my break just to hang out with you, [cutie]!" if gn == "woman" or gn == "notcis": # [if Female/Nonbinary] show ro 12 with Dissolve(0.15) "She gave me a wink." else: pass Player "I'll have to let your manager know about this then." show ro 09 with Dissolve(0.15) Rosita "Oh c'mon, don't be one of those kinds of customers." show ro 03 at hop with Dissolve(0.15) "We laughed and enjoyed our game of pretend for a little while longer." "It was nice to play make-believe and escape our less than favorable reality." # [transition background to black.png] hide ro show bg black with Dissolve(1.0) "After a few minutes when the conversation died down I suggested we take a moment to rest while we had the chance." stop music fadeout 2.0 "Rosita agreed and laid her head down, curling up so I decided to do the same and nodded off in my seat." # ##[pause for 3 seconds] window hide pause 3.0 window hide show bg diner with Dissolve(1.0) stop music play music limbo fadeout 1.0 fadein 1.0 window show "It was me who woke up first. I stretched out my muscles and yawned in content." "Not the best nap I ever had, let alone the most comfortable, but I did feel a bit more refreshed." "I got up, looked out the diner's window, and noticed that the outside had gotten just a bit darker." "Best idea is to wake up Rosita and look for the others." "She looked so peaceful in her sleep despite the circumstances, I almost felt bad waking her up, but we had to go." Player "Rosita." Rosita "Zzzz...~" "I lightly shook her shoulder and she shrugged it off." Player "Rosita, c'mon. It's time to go." "Her eyes slowly began to flutter open and she sat up with a tiny yawn." show ro 13 at charcenter with easeinbottom Rosita "Yaaaawn... I was just having the weirdest dream." Player "Was it the one where you were in Limbo?" # ###[text plays a little faster] show ro 02 Rosita "{cps=40}No it was one where I was back in high school and I didn't know where my classes were at.{/cps}{w=0.5}{nw}" Rosita "{cps=50}And the school's mascot was a chicken...???{/cps}{w=0.3}{nw}" show ro 04 Rosita "{cps=50}But I remembered my actual high school's mascot was a seal…{/cps}{w=0.3}{nw}" show ro 03 Rosita "{cps=50}And that seal would drive in a cute little red Bentley on the school's logos!{/cps}{w=0.3}{nw}" show ro 01 at hop Rosita "{cps=70}It was designed by one of my friends for a contest but anyway back to the dream!!{/cps}{w=0.3}{nw}" # [text plays faster] show ro 06 Rosita "{cps=70}I found my first class and my normal teacher was replaced by teenage heart throb Bac Efrom.{/cps}{w=0.3}{nw}" show ro 07 Rosita "{cps=70}He was really nice to everyone but me for some reason and was the teacher the WHOLE day??{/cps}{w=0.3}{nw}" show ro 08 Rosita "Also I had flippers instead of hands so I ended up failing my classes." # [Normal Text speed] Player "Oh, wow... That is a weird one." show ro 10 with Dissolve(0.15) Rosita "We heading out now?" Player "Yup, best to try and regroup with the others." show ro 01 with Dissolve(0.15) Rosita "Okie dokie pokey!" "Rosita flipped the restaurant's sign to CLOSED on the way out." # ##[fadeout music limbo stop music fadeout 2.0 play sound footsteps1 fadeout 1.0 fadein 1.0 hide ro window hide show bg black with Dissolve(1.0) pause 2.0 # ##[hold for three seconds] window hide window hide show bg trash_city with Dissolve(1.0) window hide if gn == "man": # [Male] play music limbo fadeout 1.0 fadein 1.0 window show show ro 01 at offleft "After sometime walking in silence Rosita stopped right in front of me." show ro 10 at charcenter with slowease Rosita "Hey!" show ro 01 at hop with Dissolve(0.15) Rosita "Thanks for going along with me earlier." show ro 03 with Dissolve(0.15) Rosita "I really needed a friend right now." elif gn == "woman" or gn == "notcis": # [Female/Nonbinary] window show "After some time walking in silence with our arms hooked, she hugged a little closer to me." "I turned my head to see if she was okay or needed a break." show ro 14 at charcenter with easeinbottom Rosita "Hey…" show ro 15 with Dissolve(0.15) play music love fadeout 1.0 fadein 1.0 "Was she blushing?" show ro 17 with Dissolve(0.15) Rosita "Thanks for going along with me earlier." Rosita "You're really sweet... and I really needed a friend right now." hide ro with Dissolve(0.75) window show "Friends?" "We may have just met, but that didn't sound too bad to be honest." "A friend like Rosita in this kind of world, heck, even on Earth sounds fine to me." jump AfterChoice03 # Go to After Prologue Choice 3 label PrologueChoice03B: stop music fadeout 3.0 "I took a rusted knife and fork in hand, cutting myself a sizable portion of the Late Night Crunch." "Bringing it so close to my mouth Rosita's expression began to change from one of whimsey to that of alarm." show ro 02 at charcenter with Dissolve(0.3) show ro at hop Rosita "Wait, [Player], I didn't mean-!" "But it was too late." "I had stuck the food into my mouth and in an instant the inevitable happened." "It tasted like ACTUAL shit if I ever had it." "I got up from the booth and ran to the closest trash can, Rosita following behind." show bg diner at shakescreen2 Player "{size=+10}BLAURghGhGHGH!{/size}" play music limbo fadeout 1.0 fadein 1.0 "It tasted just as bad coming out the way it came in." "Maybe even worse." show ro 11 with Dissolve(0.15) Rosita "What were you thinking, [Player]?" "Truely, what was I thinking in putting actual fried garbage into my mouth?" "In between retches I managed to form out a response." hide ro with Dissolve(0.3) # Prologue Choice 04 - I didn't want to disappoint you/This is all YOUR fault! menu: "I told her I ate it because..." "I didn't want to disappoint you": $rolove +=2 jump PrologueChoice04A "This is all YOUR fault!": jump PrologueChoice04B label PrologueChoice04A: # Prologue Choice 04a - I didn't want to disappoint you (+2 Rosita Points) show ro 11 at charcenter with Dissolve(0.75) Player "I... hURP- I didn't want to disappoint you." "I heard her sigh and crouched down next to me." "She rubbed my back soothingly to comfort me as I finished upchucking whatever I had left in my stomach." Rosita "Still... You shouldn't have eaten that." show ro 06 with Dissolve(0.15) Rosita "That plate was {i}clearly{/i} bad." Rosita "I may have been a better waitress in life than a cook but I like to think I can manage to make something edible from time to time." show ro 08 with Dissolve(0.15) Rosita "Plus, I know we're already, like, dead but what would happen if you got really sick from that?" show ro 02 with Dissolve(0.15) Rosita "Or even worse, poisoned to death!" show ro 16 at fear with Dissolve(0.15) Rosita "Where... where do we go i-if we died twice..." "I managed to pull myself and Rosita back up before she started crying again." show ro at truecenter Player "Hey,hey,hey, I'm alright see?" show ro 07 with Dissolve(0.15) Rosita "Are you sure?" Player "Could use some water to wash out the gross taste in my mouth but I'll manage." show ro 02 at hop with Dissolve(0.15) Rosita "Oh! For sure!!" show ro 06 with Dissolve(0.15) Rosita "We should get going anyway. I think it's starting to actually get dark out." hide ro with Dissolve(0.75) "Rosita was right, it did look a little dimer outside so it was best to skedaddle and try to find the others." stop music fadeout 1.0 "She flipped the restaurant's sign to CLOSED on the way out." # ##[fadeout music limbo stop music fadeout 2.0 play sound footsteps1 fadeout 1.0 fadein 1.0 hide ro window hide show bg black with Dissolve(1.0) pause 2.0 # ##[hold for three seconds] window hide window hide show bg trash_city with Dissolve(1.0) window hide if gn == "man": # [Male] window show show ro 01 at offleft "After sometime walking in silence Rosita stopped right in front of me." show ro 10 at charcenter with slowease Rosita "Hey…" show ro 01 with Dissolve(0.15) Rosita "Thanks for going along with me earlier." Rosita "I never would have thought someone would go so far as to eat garbage for me." show ro 03 with Dissolve(0.15) Rosita "I really needed a friend right now." elif gn == "woman" or gn == "notcis": window show # [Female/Nonbinary] "After some time walking in silence with our arms hooked, she hugged a little closer to me." "I turned my head to see if she was okay or needed a break." show ro 14 at charcenter with easeinbottom Rosita "Hey…" show ro 15 with Dissolve(0.15) play music love fadeout 1.0 fadein 1.0 "Was she blushing?" show ro 17 with Dissolve(0.15) Rosita "Thanks for going along with me earlier." Rosita "I never would have thought someone would go so far as to eat garbage for me." Rosita "You're really sweet... and I really needed a friend right now." hide ro with Dissolve(0.3) window show "Friends?" "We may have just met, but that didn't sound too bad to be honest." "A friend like Rosita in this kind of world, heck, even on Earth sounds fine to me." # Go to After Prologue Choice 3 jump AfterChoice03 label PrologueChoice04B: # Prologue Choice 04b - This is all YOUR fault! show ro 11 at charcenter with Dissolve(0.75) window show "In between retches, I managed to form a response." stop music fadeout 2.0 Player "I...{size=+10}{i}Ghagh...!{/i}{/size}" "I was angry." play music fear fadein 2.0 "What the Hell… this woman nearly killed me with bad food!" "I snapped my head back to look her in the eye." show ro 16 at shakechara3 show bg diner at shakescreen2 with Dissolve(0.15) Player "{size=+10}You're the one who told me to eat the damn thing!{/size}" "Rosita looked like she was on the verge of tears and I almost felt bad." show ro at hop Rosita "I'm sorry!" Rosita "I-I-I didn't think you would actually eat it though!!" show ro 07 with Dissolve(0.15) Rosita "It was a joke-" # screenshake Player "Well haha, being poisoned to death, very funny Rosita!" # shake sprite show ro 05 at fear with Dissolve(0.15) "Her lip quivered as tears started to stream down her face and I knew I had taken it far enough." "I pinched the bridge of my nose and got up from the trash bin." Player "Enough clowning around, we should get going anyway." show ro 07 at charcenter with Dissolve(0.15) Rosita "Are you sure you're okay to walk?" Player "Yes, okay?" Player "Let's just get outta here and see if we can find some water to wash the taste of death from my mouth." show ro 08 with Dissolve(0.15) Rosita "... Alright. I think it's starting to get dark anyway." "She was right, it did look a little dimer outside so it was best to skedaddle and try to find the others." hide ro with Dissolve (0.3) "She flipped the sign to CLOSED and we were on our way out." # Go to After Prologue Choice 3 jump AfterChoice03 label PrologueChoice03C: # Prologue Choice 3c - Politely Decline (+1 Rosita Points) show ro 10 at charcenter with Dissolve(0.75) Player "You can’t seriously expect me to eat this right?" Player "I mean, just look at it?" "I stabbed my fork into the hard, rotten excuse for a meal." show ro 03 with Dissolve(0.15) "The soggy juices dripped down onto the plate and I made a comical disgusted face that made Rosita giggle." "I slapped it back on the plate and pushed it to the side." Rosita "I wasn't actually serious!" show ro 09 with Dissolve(0.15) Rosita "I just thought... you know... we could pretend we're eating real food?" Player "Roleplay?" show ro 01 with Dissolve(0.15) Rosita "Roleplay yeah!" Player "Cute, but can we just relax in silence for a while before heading out again?" show ro 09 with Dissolve(0.15) Rosita "I guess that doesn't sound too bad either." hide ro with fastd "Rosita took my plate and tossed it in the trash before sitting back to rest our weary ankles." "She was a little disappointed I could tell, the woman isn't exactly hard to read, but I really just wanted to take a moment in the calm." "Especially after running around Limbo for hours." "Rosita seemed to loosen up to the idea too and curled up comfortably on her side of the booth for a nap." # ##[stop music happy.mp3] stop music fadeout 1.0 "I did the same and nodded off in an instance." # ##[transition background to black.png] window hide show bg black with Dissolve(3.0) pause 2.0 # ##[pause for 3 seconds] window hide # ##[transition background diner.png] window hide # ##[play music limbo.mp3] window hide show bg diner with Dissolve(1.0) play music limbo fadeout 1.0 fadein 1.0 window show "It was me who woke up first. I stretched out my muscles and yawned in content." "Not the best nap I ever had, let alone the most comfortable, but I did feel a bit more refreshed." "I got up, looked out the diner's window, and noticed that the outside had gotten just a bit darker." "Best idea is to wake up Rosita and look for the others." "She looked so peaceful in her sleep despite the circumstances, I almost felt bad waking her up, but we had to go." Player "Rosita." Rosita "Zzzz...~" "I lightly shook her shoulder and she shrugged it off." Player "Rosita, c'mon. It's time to go." "Her eyes slowly began to flutter open and she sat up with a tiny yawn." show ro 13 at charcenter with easeinbottom Rosita "Yaaaawn... I was just having the weirdest dream." Player "Was it the one where you were in Limbo?" # ###[text plays a little faster] show ro 02 Rosita "{cps=40}No it was one where I was back in high school and I didn't know where my classes were at.{/cps}{w=0.5}{nw}" Rosita "{cps=50}And the school's mascot was a chicken...???{/cps}{w=0.3}{nw}" show ro 04 Rosita "{cps=50}But I remembered my actual high school's mascot was a seal…{/cps}{w=0.3}{nw}" show ro 03 Rosita "{cps=50}And that seal would drive in a cute little red Bentley on the school's logos!{/cps}{w=0.3}{nw}" show ro 01 at hop Rosita "{cps=70}It was designed by one of my friends for a contest but anyway back to the dream!!{/cps}{w=0.3}{nw}" # [text plays faster] show ro 06 Rosita "{cps=70}I found my first class and my normal teacher was replaced by teenage heart throb Bac Efrom.{/cps}{w=0.3}{nw}" show ro 07 Rosita "{cps=70}He was really nice to everyone but me for some reason and was the teacher the WHOLE day??{/cps}{w=0.3}{nw}" show ro 08 Rosita "Also I had flippers instead of hands so I ended up failing my classes." # [Normal Text speed] Player "Oh, wow... That is a weird one." show ro 10 with Dissolve(0.15) Rosita "We heading out now?" Player "Yup, best to try and regroup with the others." show ro 01 with Dissolve(0.15) Rosita "Okie dokie pokey!" hide ro with fastd "Rosita flipped the restaurant's sign to CLOSED on the way out." jump AfterChoice03 label AfterChoice03: # After Prologue Choice 3 stop music fadeout 3.0 play sound footsteps1 fadein 1.0 window hide show bg black with Dissolve (2.0) pause 3.0 play music limbo fadeout 1.0 fadein 1.0 show bg trash_city with Dissolve(2.0) window show "Rosita and I were in what looked like to be a downtown area." "Like the buildings we explored before, most were inaccessible, empty, or had some shady-looking figures inhabiting them." window hide show bg mall_exterior with Dissolve(1.0) window show "All except this shopping mall center." "In contrast to everything else it was teaming with life built around a river with the cleanest looking water I had ever seen." "I knelt down and scooped some water into my hands to take a sip, thirsty from all the wandering." "It..." "Actually tasted pretty clean?" "It was cool and refreshing on my tongue like I had taken a swig from a chill bottle of water." "As tempting as it was to drink some more, I saw some residents taking a bath in the river a distance from us." "So the invasive thought of people using the mall river with the same amount of respect as a community pool turned me off for now." "Because..." "You know..." "{size=-8}People piss in those.{/size}" show ro 01 at charcenter with Dissolve(0.75) show ro at offright with slowease "While I was busy thinking about that I ended up losing Rosita who had wandered off on her own." hide ro "I doubted she would leave the area entirely and with the amount of pink on her she was hard to miss either." window hide show bg mall_interior with Dissolve(1.0) window show "Most of the stores within the mall operated by trade instead of some form of currency." "Being relatively new here I didn't have much on me except for some keys I found back at Sweetie Shakes." "Not that anything really piqued my interest per say." "Except-" show blank with flash2 show bg mall_interior at shakescreen2 # ##[screen shake and flash white] Mitts "Oh c'mon you gotta sell me that thing!" "That sounded like Mitts." # ##[stop music limbo.mp3] window hide show cg mitts01 with Dissolve(1.0) $ persistent.mitts01_unlocked = True window show "I followed the sound of her voice and found her looking pretty cross at the vendor." "From the looks of it she was trying to buy something off the vendor, and looking pretty desperate to convince him." hide m window hide hide cg with Dissolve(1.0) # ##[Hide image CG mitts01.png] show m 05 at charleft show h 01 at charright with easeinbottom play music ratking fadeout 1.0 fadein 1.0 window show Hordes "Tut tut, lady. This sweet robot toy we got goes for AT LEAST 3 juice boxes!" Hordes "Your Earth money is no good here even if it's a crisp hundoh." Hordes "Paper money is as good as toilet paper in my domain!" Mitts "How about you just take the whole wallet? Is that enough?" show h 03 with Dissolve(0.15) Hordes "Hell am WE supposed to do with a dinky wallet like that?" show h 05 with Dissolve(0.15) Hordes "Can't carry anything in it." show h 01 with Dissolve(0.15) Hordes "But…" show h 02 at charcenterright with ease Hordes "That's a lot of fancy toys you have strapped to your belt there... much fancier than this one we traded for." "He nodded to her tool belt and reached to touch a hammer." "Mitts took a step back." show m 06 with Dissolve(0.15) Mitts "Back off, dude. You can't have any of my tools." Mitts "If I gave you any of them it would render the whole reason I wanted the toy pointless." show h 03 at charright with ease Hordes "Then we're done here, scram!" "Mitts did not look happy at all by this." "All this for a silly kids plaything?" Player "Hey, Mitts-" show m 13 at hop show h 05 with Dissolve(0.15) Mitts "[Player]! Great timing, you got anything I can trade this bozo for his robot toy?" Player "Why?" Mitts "I need it so I can take it apart and use the scrap to build myself a new hand." show m 07 with Dissolve(0.15) Mitts "I'm right handed and this incredible brain is useless without two functioning hands to tinker." show h 02 with Dissolve(0.15) Hordes "Well I got an idea or two on how you can put that pretty little head of yours to good work~" show m 06 with Dissolve(0.15) Mitts "..." Mitts "Beg pardon?" hide m hide h with Dissolve(0.3) "Uh oh." "Looks like Mitts was about to throw down with the vendor." "He didn't seem too tough, pretty scrawny at that." show bg mall_interior at shakescreen2 # ##[screen shake] "Suddenly something grabbed me and Mitts by the back collar and lifted us inches off the ground." # do think from gm2 demo show ttf1 01 at charcenter show ttf2 02 at charcenter show h 01 at bottomcenter with Dissolve (0.1) show h 02 at charcenter show ttf1 at farcharleft show ttf2 at farcharright with ease "I looked behind me to see several tall, lily-white, tank top men surrounding us." TTMan "There a problem here?" TTSir "Want us to show em out, Mr. Hordes?" Hordes "Yes, fellas. If you would be so kind." show h 06 at hop with Dissolve(0.15) Hordes "These broke bitches don't have anything of value to trade with us, dispose of them at once!" show m 12 at charleft with Dissolve(0.75) show m at shakechara3 Mitts "W-wait!!" show h at hop2 Hordes "Hmm?" "Mitts looked over to me frantically for some, any, idea on how to get the toy from the man." hide ttf1 hide h hide ttf2 hide m with Dissolve(0.5) # Prologue Choice 05 - Stay silent/Offer keys/Just give the man a blowjob, Mitts menu: "What can I offer him?" "Stay silent": $mlove +=1 jump PrologueChoice05A "Offer keys": $mlove +=2 $HasKeys = False jump PrologueChoice05B "Just give the man a blowjob, Mitts": jump PrologueChoice05C label PrologueChoice05A: # Prologue Choice 05a - Stay silent (Mitts Points +1) "What does she expect me to do?" "I came to this reality with just the clothes on my back and nothing else." "Frankly, I'm surprised Mitts came here with her wallet and toolbelt intact." "There were the keys but what use could they be for Hordes?" "That robot toy was pretty fancy-looking, I highly doubt some rusty keys would be worth the trade in his eyes." "So I just stayed silent, shrugging my shoulders." show ttf1 01 at farcharleft show h 05 at charcenter show ttf2 02 at farcharright with Dissolve(0.75) Hordes "Useless. Got my hopes up and everything." Hordes "Fellas, if you would." hide ttf1 hide h hide ttf2 with Dissolve(0.75) stop music fadeout 1.0 show bg mall_interior at shakescreen2 "And with that, Horde’s men tossed us to the curb and watched us like a hawk from behind their king in case we came back." play sound footsteps2 fadein 1.0 show m 04 at charcenter with Dissolve(0.75) "Mitts looked so dejected, her shoulders slumped as we walked away." play music limbo fadeout 1.0 fadein 1.0 Mitts "Uggghhhhh. This is no good." Mitts "No good at all." show m 07 with Dissolve(0.15) Mitts "How am I supposed to do anything without my right hand?" Player "Haven Home will probably have something there for you to tinker with. You can make a new hand there, no sweat." Mitts "Yeah... Maybe it does, but from how he described it the tech they have will make it a challenge." show m 02 with Dissolve(0.15) Mitts "And that toy was a pretty luxury model." Player "I'm sure you can make it work." Player "You're an engineer or something after all?" show m 13 with Dissolve(0.15) Mitts "A robotics engineer specifically, but I've dabbled into other sciences too like IT." Player "What kind of stuff have you made?" show m 15 with Dissolve(0.15) "Her eyes lit up." Mitts "I may have died at age 25, but ever since I was a teen I've been building and innovating tech!" Mitts "Like when I was 14, and still in the egg, I was super into skateboarding but the homophobic kids in my neighborhood never wanted to play with me." show m 03 with Dissolve(0.15) Mitts "So, I made myself a functioning hoverboard to one-up my neighbors." Mitts "I was still young so I didn't exactly know how to make it energy efficient." Mitts "It took a whole WEEK to charge for less than an hour of play." show m 01 with Dissolve(0.15) Mitts "But the look on those fuckboys getting shredded by the neighborhood twink was well worth the grounding my dads gave me when the power bill came in." Player "Well, if you were able to do that at 14, becoming ambidextrous should come naturally." show m 02 with Dissolve(0.15) Mitts "I guess so…" show m 01 with Dissolve(0.15) Mitts "But thanks, [Player]." hide m with Dissolve(0.75) "After that Mitts and I continued to browse the mall to see what we could find." jump AfterChoice05 # Go to After Prologue Choice 05 label PrologueChoice05B: # Prologue choice 05b - Offer Keys (Mitts Points +2) "It's a long shot but..." Player "How about some keys?" "I managed to reach into my pocket and pulled out the keys, jingling them hoping Hordes would be enticed." show ttf1 01 at farcharleft show h 05 at charcenter show ttf2 02 at farcharright show m 12 at charleft with Dissolve(0.75) "One of the men scoffed." TTMan "What use would Mr. Hordes have for those-" show h 02 with Dissolve(0.15) "Hordes raised his hand and the man immediately silenced." Hordes "...We accept your offer." show m 02 with Dissolve(0.15) Mitts "What, seriously?!" "Even Mitts was surprised by this as Hordes swiped the keys from my hand and the men put us back down." Hordes "Does thou judge our judgement?" show h 01 with Dissolve(0.15) Hordes "Foolish! As the king of this dump, we can find use in the most shitty of garbage!!" show h 06 with Dissolve(0.15) Hordes "Like how these keys can make for a wonderful makeshift pair of brass knuckles." "He punched at the air around him to demonstrate." "Once he realized how silly he must have looked he returned to his usual ridiculous kingly composure and tossed the toy for Mitts to catch." show h 05 with Dissolve(0.15) Hordes "Anyway, yeah the robot is all yours. I got bored of it a week ago." Hordes "Now beat it." # ###[stop music ratking.mp3] hide ttf1 hide h hide ttf2 hide m with Dissolve(0.75) stop music fadeout 1.0 "We did just that and the whole time Mitts was just beaming with energy while already taking apart the toy." show m 15 at charcenter with Dissolve(0.75) show m at hop2 play music love fadeout 1.0 fadein 1.0 Mitts "Eeeee~!" show m at hop Mitts "Thank you, thank you, THANK YOU so much, [Player]!" show m 16 with Dissolve(0.15) Mitts "I promise, if you're in Haven Home I'll make it up to you!!" Player "Hey, it's no problem. I doubt those keys would have come in handy since traditional door locks are obsolete here." "Would have made a decent weapon like the guy said." show m 18 with Dissolve(0.15) "She then swooped in and gave me a great big hug." "A really," "REALLY" "Tight hug." "Like I think my lungs are collapsing??" Player "M... Mitts." Player "I need... air!" Mitts "Three more seconds." "...1" "2" "3!" "She let go and the air never tasted so good." show m 01 with Dissolve(0.15) Mitts "Oh c'mon, you big baby, I wasn't even using half of my strength." Player "If that was only half I don't wanna experience you at full power!" Mitts "Only if you ask nicely~" "She laughed and I blushed." "Mitts was pretty strong and I bet she could break me in half if she really wanted to." Player "You know, even if those other guys were pretty huge, I bet you could have taken them on solo." show m 02 with Dissolve(0.15) Mitts "Maybe if it was just one or two but we were pretty outnumbered." show m 07 with Dissolve(0.15) Mitts "And I really don't like having to use these sweet muscles for anything other than hauling machinery or as a last resort." Mitts "As easy as it is to brute force my way to a solution, I'm an innovator not an instigator." show m 01 with Dissolve(0.15) Mitts "Though, I'm glad you came in clutch back there, [bud]." Mitts "Soooo.... Thanks. I owe you one, [Player]." Player "I'll keep that in mind if I need a hand down the line." "..." Player "Wait-" show m 03 with Dissolve(0.15) Mitts "Oh har har very funny." Player "That was an accident I swear." Mitts "Haha, you [asshole] sure it was." "Mitts giggled at my attempts to save face so I decided to change the subject." Player "You're an engineer or something?" show m 13 with Dissolve(0.15) Mitts "A robotics engineer specifically, but I've dabbled into other sciences too like IT." Player "What kind of stuff have you made?" show m 15 with Dissolve(0.15) "Her eyes lit up." Mitts "I may have died at age 25, but ever since I was a teen I've been building and innovating tech!" Mitts "Like when I was 14, and still in the egg, I was super into skateboarding but the homophobic kids in my neighborhood never wanted to play with me." show m 03 with Dissolve(0.15) Mitts "So, I made myself a functioning hoverboard to one-up my neighbors." Mitts "I was still young so I didn't exactly know how to make it energy efficient." Mitts "It took a whole WEEK to charge for less than an hour of play." show m 01 with Dissolve(0.15) Mitts "But the look on those fuckboys getting shredded by the neighborhood twink was well worth the grounding my dads gave me when the power bill came in." Player "That's amazing, Mitts!" show m 08 with Dissolve(0.15) "Mitts instantly blushed from my praise." hide m with Dissolve(0.75) "After that Mitts and I continued to browse the mall to see what we could find." jump AfterChoice05 label PrologueChoice05C: # Prologue Choice 05c - Just give the man a blowjob, Mitts show ttf1 01 at farcharleft show h 01 at charcenter show ttf2 02 at charright show m 12 at charleft with Dissolve(0.75) Player "I don't fucking know." show m 17 with Dissolve(0.15) Player "If you’re really that desperate then just suck the man off, I say." "Mitt's face turned to one of disgust and anger as soon as those words left my mouth." show blank with flash6 show bg mall_interior at shakescreen2 show m at shakechara3 "Even suspended off the ground she managed to land a punch against my arm." Player "Ow!" "Those muscles weren't just for show it seems." show bg mall_interior at shakescreen2 Player "{size=+10}Why don't you throw one of those punches his way instead of me?!{/size}" show bg mall_interior at shakescreen2 show m at shakechara3 Mitts "{size=+10}Fuck you that's why, [asshole]{/size}!" Mitts "I am NOT for sale!" "I rubbed at the spot where she hit me and I think she left a bruise from how sore it felt." show h 09 at hop2 with Dissolve(0.15) "Hordes cackled to the point of coughing fits at our quarrel." show h at hop2 "It got so bad to the point that he was hunched over, practically on the floor, laughing." # [screen shake] show h 10 at shakechara3 show m 11 with Dissolve(0.15) "Suddenly after one particularly rough and gross cough, a wet rat was hacked out and fell into Hordes’s hands." "That. That sure was a thing that happened." show h 11 with Dissolve(0.15) Hordes "Barfthamul! That’s where you've been hiding!" Hordes "We’ve been looking everywhere for you, you little scoundrel!" show h 12 with Dissolve(0.15) "The little rat squeaked and skittered into Hordes’s robe before he cleared his throat to address us once more." show h 01 with Dissolve(0.15) Hordes "As entertaining as it is to watch you two peasants quarrel, no, we don’t accept sexual favors as a form of payment either." show h 02 show m 07 with Dissolve(0.15) "Mitts sighed in relief." Hordes " A fleeting burst of pleasure is pennies compared to a fair trade." show h 05 with Dissolve(0.15) Hordes "Also that's kinda just wrong even for me." show h 01 with Dissolve(0.15) Hordes "What I meant was you could lend me that so-called big brain of yours on a project I'm working on." show m 06 with Dissolve(0.15) Mitts "Pass. I’ll just find another way to rebuild my hand." "She shot me a mean look and I get the feeling Mitts was still made about the head thing." show h 05 with Dissolve(0.15) Hordes "Pfff. Fine, whatever, your loss, honey." show h 03 with Dissolve(0.15) Hordes "Now then, amscray you’re holding up the line!" # ###[stop music ratking.mp3] show m 11 with Dissolve(0.15) hide m with easeoutbottom hide ttf1 hide h hide ttf2 with Dissolve(0.75) stop music fadeout 1.0 "And with that, Hordes’s men tossed our asses to the curb and watched us like a hawk from Hordes’s side in case we came back." show m 14 at charcenter with Dissolve(0.75) "Mitts looked so peeved with her arms crossed under her chest and avoided eye contact with me as we walked away." Player "I get the feeling you're not only just mad over the toy thing." Mitts "No shit." hide m with Dissolve(0.75) "I kept my mouth shut after that for my arm's sake." jump AfterChoice05 label AfterChoice05: # After Prologue Choice 05 stop music fadeout 2.0 play sound footsteps2 window hide show bg black with Dissolve (2.0) pause 2.0 show bg mall_interior with Dissolve(2.0) play music limbo fadeout 1.0 fadein 1.0 window show "We walked around some more, Mitts still on the hunt to find something to trade for her hand replacement." "Sadly, technology was fairly sparse in Limbo from what I've seen and the ones that did catch our eyes were way out of our price range." "That being zero." "In hindsight, we should have expected that." show m 07 at charcenter with Dissolve(0.75) Mitts "Ugh, I feel like I'm in the 1800s. Hopefully Haven Home’s at least in the 90s." Mitts "I'd even take the 80s or 70s I'm THAT desperate." Player "Rosita mentioned that one of the buildings we inspected was an original diner from the 1920s." Player "So, I doubt there’s anything too modern to be found." show m 02 with Dissolve(0.15) Mitts "Figures. I saw some folks dancing to Louis Armstrong around a gramophone earlier with Roadkill." Player "Speaking of them, where are they?" Mitts "Don't know. Last time I saw them they scampered off to join those people dancing around the 'phone." Mitts "You should probably look for them." Mitts "Earlier we ran into someone that was a fan of theirs and would let us crash at her place for the night while we all figure out what we want to do." Player "DJ Roadkill has a fan here? What are the odds of an encounter like that?" show m 13 with Dissolve(0.15) Mitts "About .00000000037 percent." Mitts "I did the math in my head when it happened." show m 02 with Dissolve(0.15) Mitts "While I'm cautious about that 1 in a billion it's a better option than possibly getting jumped in our sleep by someone or something dangerous." Player "That makes sense. Where did you say this group of Louis Armstrong stans were?" Mitts "In the parking lot area east from here. It’s where we came in from." Player "I think Rosita and I came in from the main west entrance." show m 01 with Dissolve(0.15) Mitts "Where is she now?" Player "She got distracted and wandered off. I'm sure she's still floating around here somewhere." Mitts "Good, I'll track her down and we can all regroup then." hide m with Dissolve(0.75) "I nodded and headed toward the east entrance of the shopping center." play sound footsteps2 window hide show bg black with Dissolve(1.0) window hide show bg parking_lot with Dissolve(1.0) window show "It seems like the Louis Armstrong worshipers had left with the record still playing." "Shame, I actually kind of wanted to see that..." show dj 01 at offright "I took a few steps into the parking lot when I heard someone call out for my attention." # show DJ on right barely on screen show dj at farcharright2 with ease DJ "Pspsps!" "They made those noises someone makes when you're trying to beckon a cat your way..." show dj at charcenter with ease "I made my way over to them." Player "DJ Roadkill was it?" DJ "DJ, Roadkill, DJ Roadkill, DJRK yada yada yada whatever works best for you I know it can be a mouthful." hide dj with Dissolve(0.5) # Name Replace: DJ Roadkill # DJ Roadkill/DJ/DJRK/Roadkill menu: "From now on I'm going to call them..." "DJRK": $ DJ = Character("DJRK", color="#404aad", who_outlines=[(absolute(5), "#0d0d47", absolute(0), absolute(2)) ]) $ persistent.djname = "DJRK" "DJ": $ DJ = Character("DJ", color="#404aad", who_outlines=[(absolute(5), "#0d0d47", absolute(0), absolute(2)) ]) $ persistent.djname = "DJ" "Roadkill": $ DJ = Character("Roadkill", color="#404aad", who_outlines=[(absolute(5), "#0d0d47", absolute(0), absolute(2)) ]) $ persistent.djname = "Roadkill" "DJ Roadkill": $ persistent.djname = "DJ Roadkill" show dj 01 at charcenter with Dissolve(0.5) window show Player "I’ll call you [DJ] from now on." DJ "Alright, cool." show dj 02 with Dissolve(0.15) DJ "But, listen-" DJ "I managed to get the four of us a place to sleep for the night." DJ "I'm hoping y'all would hear me out about what I had in mind before tryna split ways." "Ah, that's right, [DJ] was the one person who wasn't fond of the options Ramón and Kalei gave." show dj 01 with Dissolve(0.15) DJ "But, we can talk about that together later." DJ "Right now, I totally gotta show you the place we're gonna stay at." Player "Where is it?" show dj 07 with Dissolve(0.15) DJ "You'll see soon enough~" "So I followed [DJ] as they merrily led the way to this supposed place." # ##[stop music limbo.mp3] stop music fadeout 1.0 play sound footsteps1 window hide show bg black hide dj with Dissolve(1.0) pause 3.0 # footsteps window hide window hide show bg neighborhood with Dissolve(1.0) window show play music limbo fadeout 1.0 fadein 1.0 "For only being here less than a day, [DJ] sure moved around the streets as if they lived here their whole life." "On the way there we passed by what looked like a small community that had made their homes in some of the more intact buildings." "The atmosphere seemed relatively less somber and gloomy in comparison to the rest of the town, but only by so much." "We stopped right in front of…" # ##[flash white] window hide show bg church_exterior with Dissolve(2.0) pause 1.0 window show Player "A church?" Player "Somehow you don't strike me as the religious type." show dj 01 at charcenter with Dissolve(0.75) DJ "I'm not." show dj 03 with Dissolve(0.15) DJ "Or I wasn't till I woke up in the literal Garden of Fucking Eden." show dj 01 with Dissolve(0.15) DJ "Really, I'm still 50/50 on everything that's going on." DJ "But that's not the reason I brought you here." hide dj with Dissolve(0.3) #show bg church_exterior at zoomin "DJ hopped up the stairs and I followed." "Their hand rested on the church's door handle." show dj 01 at charcenter with Dissolve(0.75) DJ "Check this shit out." hide dj with Dissolve(0.75) "They gave the handle a good yank and I couldn't believe what my eyes were seeing." "From the outside it looked like an ordinary church, but the inside..." # ###[ slow fade in from white to background church_day stop music fadeout 2.0 window hide show bg white with Dissolve(2.0) pause 1.0 play music church fadeout 1.0 fadein 1.0 show bg church_day with Dissolve(2.0) pause 1.0 window show "The inside was completely different." "What was once a church had been remodeled into a nightclub!" "Beautiful stained glass windows illuminated the dancefloor along with an elegant chandelier furthering this strange clash of motifs to the other." "And despite all that, it still somehow managed to be the most normal-looking place I had encountered today." Player "Whoa..." DJ "Dope huh?" window hide show cg dj01 with Dissolve(1.0) window show "[DJ]’s voice seemed to be coming from above me and when I looked up I saw them hanging upside down from the chandelier's hoop." $ persistent.dj01_unlocked = True Player "I'm genuinely at a loss of words." "And when the fuck did you get up there??" DJ "Who cares! I've seen my fair share of night clubs when I was alive but this is def' on my top 10 list." # ##Have DJ do the thing from the GM2 demo show dj u 01 at djthingy2 hide cg dj01 with Dissolve(0.75) show dj u 01 at djthingy1 with ease show dj u 01 at djthingy2 with ease show dj at bottomcenter with Dissolve (0.0001) show dj 08 at charcenter with easeinbottom "They expertly swung themselves off from the ceiling and back to the ground with ease." show dj 01 with Dissolve(0.15) window show DJ "Faye, the owner, renovated this place with the help of some of The Neighborhood people. It's meant to give the residents and their leader in Limbo a bit of pleasure every now and again." DJ "She lives in Hell but has some visa or whatever and brings stuff over from there to here when she can." show dj 06 with Dissolve(0.15) DJ "She's also a total cougar but unromancable unless the Kickstarter stretch goal is met." Player "Didn't we hit that stretch goal, actually?" show dj 01 with Dissolve(0.15) DJ "What?" Player "What?" "Anyway..." Player "She sounds pretty cool, where is she?" DJ "She's off visiting some of the residents." DJ "She said I could perform tonight if I set up the equipment myself." DJ "Mind helping me out?" show dj 07 with Dissolve(0.15) DJ "Pleeeeeeease?" show dj 02 with Dissolve(0.15) DJ "Just kidding, you don't have a choice less you wanna sleep elsewhere." hide dj with Dissolve(0.75) "With no option to say no I guess I helped [DJ] set up the stage for tonight's performance." "While we worked [DJ] and I made conversation." "Well, it was more [DJ] talking about whatever came to their mind and me just nodding my head trying to figure out what cable goes where." "For a dystopian-looking town electricity outlets all seemed to be functional." "I believe dim lighting in most places comes from the lack of working appliances to light up areas." "Candles however were pretty abundant and in the club's case worked to its aesthetic." "[DJ] sure looked right at home at that." "DJ Roadkill..." "That... that can't be their actual name, right?" "I mean, it's the one the demon used for them back in the garden but..." "And that weird mask that they never seemed to take off." "I just had to ask." # Prologue Choice 06 - Ask about Mask/Ask about name menu: "I'm curious about [DJ]." "Ask about mask": $djlove +=1 jump PrologueChoice06A "Ask about name": jump PrologueChoice06B label PrologueChoice06A: # Prologue Choice 06a - Ask about Mask (+1 DJ Points) show dj 01 at charcenter with Dissolve(0.75) window show Player "So, do you have a face under that mask or..." DJ "Maybe." DJ "Maybe I don't." DJ "Maybe I'm just a skeleton underneath this." show dj 07 at hop with Dissolve(0.15) DJ "Game Theory: DJ Roadkill is funny skeleton man?" DJ "Oh, will we get copyright striked for mentioning another IP?" DJ "Nah, I think that description was pretty vague enough." "I laughed at the ridiculousness of what [DJ] was saying while I popped open a can of Rola-Cola." show dj 01 with Dissolve(0.15) Player "I have no idea what you're talking about." DJ "But to answer your question is that there is no answer." DJ "The mystery of what lies behind this mask is one of the core appeals of my character." DJ "I shit you not most of my gigs I've landed are because of my strategically marketable fursona." show dj 06 with Dissolve(0.15) DJ "It's even gotten me some post-show rendezvous~" Player "Post-show rendezvous?" DJ "Booty calls, [Player], try to keep up." DJ "You'd be surprised how many people want to smash while I wear the mask!" show dj 01 with Dissolve(0.15) DJ "Not that I'd wanna take it off anyway." Player "Don't want to spoil the enigmatic allure that is DJ Roadkill am I right?" show dj 05 with Dissolve(0.15) DJ "Haha, yeah..." # Go to After Prologue Choice 06 "Was it just me or did they sound a bit sad there?" jump AfterChoice06 label PrologueChoice06B: # Prologue Choice 06b - Ask about name show dj 01 at charcenter with Dissolve(0.75) Player "So, what is your real name if you don't mind me asking?" DJ "Nonya." Player "Nonya?" DJ "Nonya Bidness." "I walked right into that one." DJ "My mother's maiden name is Dayum so it's “Nonya Dayum Bidness” on my birth certificate." DJ "I know what you're thinking and yes filling out paperwork is always hilarious." hide dj with Dissolve(0.75) "I get the feeling they don't want to say." # Prologue Choice 07 - Press for name/Ask about stage name menu: "Should push harder for [DJ]'s name?" "Press for name": jump PrologueChoice07A "Ask about stage name": $djlove +=2 jump PrologueChoice07B label PrologueChoice07A: # Prologue Choice 07a - Press for name show dj 01 at charcenter with Dissolve(0.75) window show Player "C'mon you can tell me." Player "I won't tell a soul." show dj 03 with Dissolve(0.15) DJ "Bofa." Player "I'm not falling for that one." DJ "…" hide dj with Dissolve(0.75) # Prologue Choice 08 - Press harder/Ask about stage name menu: "Should I press harder?" "Press harder": jump PrologueChoice08A "Ask about stage name": $djlove +=2 jump PrologueChoice07B label PrologueChoice08A: # Prologue 08a - Press harder show dj 03 at charcenter with Dissolve(0.75) Player "I leaned against them and kept pressing them for an answer." Player "C'moooooon~!" show dj at shakechara3 "[DJ] shrugged me off with an annoyed grunt." show dj 02 with Dissolve(0.15) DJ "Dude, lay off, I'm serious." DJ "Did you think maybe there's a reason that demon didn't use my legal?" show dj 03 with Dissolve(0.15) DJ "Unlike you who keeps bugging me for that private info like a fucking cop." # Go to After Prologue Choice 06 Player "Geez alright, alright I'm sorry." jump AfterChoice06 label PrologueChoice07B: # Prologue 07b & 08b - Ask about stage name (+2 DJ Points) "I decided not to press any further and instead asked something a little different." show dj 01 at charcenter with Dissolve(0.75) Player "So how did you come up with the stage name?" DJ "Oh, I just came up with it when I hit a rabbit on the road one night." "Oh." # ###[stop music church.mp3] stop music fadeout 1.0 "Well, that was anticlimactic." play music bittersweet fadeout 1.0 fadein 1.0 DJ "But, like, it got me thinking on my way back home." DJ "Like how fleeting and random life is." show dj 03 with Dissolve(0.15) DJ "I was the only car on the road that night and that poor bunny rabbit was just in the wrong place at the wrong time." DJ "If it had just crossed the road a few seconds later," DJ "Or if I had driven just a little faster," show dj 05 with Dissolve(0.15) DJ "That little dude would still be alive, you know?" DJ "Its life was changed forever in just one completely random instance." DJ "It made me really appreciate the life I have." show dj 04 with Dissolve(0.15) DJ " Err.. Had, I guess haha..." # Go to After Prologue Choice 06 "Was it just me or did they sound a bit sad there?" label AfterChoice06: # After Prologue Choice 06 "Maybe I should change the subject." show dj 01 at charcenter with Dissolve(0.15) Player "What was this plan you wanted to discuss with the others?" DJ "Eh, it's better to talk about it when the others are here." DJ "But basically I just think that, like, we shouldn't jump into the arms of the first person we meet." DJ "Even if they are some fine af angel or demon." DJ "You know what I mean?" Player "Kinda, I guess." hide dj with Dissolve(0.75) "After that, it was back to [DJ] mindlessly rambling on with no filter till we finished setting up the stage." stop music fadeout 2.0 # ##[stop music bittersweet.mp3 or church.mp3] window hide show bg black with Dissolve(2.0) pause 3.0 window hide # ##[hold for 3 seconds] window hide window hide show bg church_night_2 with Dissolve(2.0) play music church fadeout 1.0 fadein 1.0 window show "Some time had passed and I noticed through the window that it was the equivalent of nighttime outside." "The sky remained cloudy and vacant of any moon or stars in sight." "It was to be expected I doubted either of those would exist in Limbo." "I suppose it's just another thing I'm going to miss from the living world." "I gave a weary sigh at that thought and took a seat in one of the pews." "Even with all the shenanigans, I had endured today I couldn't help but feel somber." "My life as I knew it was over." "I couldn't even properly lament my own death as I had no recollection of the events leading up to it to make matters worse." Player "God..." "The reality of mine, and the others, situation was starting to hit me harder than before." show f 01 at charcenter,zoomout2 show m 01 at charcenterleft show ro 01 at charcenterright with easeinbottom "I threw my head back when I heard the church doors open, bringing my pity party to an end for the moment." "It was Rosita and Mitts with another person right behind them." "\"Faye\" probably?" "I may be depressed but I wasn't going to be rude and not friendduce myself to our host for the night." "I pushed myself up to my feet whether I wanted to greet them or not." Player "You're Faye, right?" show m at charleft show ro at charright show f 01 at charcenter,zoomin2 with ease "Faye was a tall, slender woman with dark hair and a streak of silver that ran down from the side of her angular face." "I couldn't tell if the silver was from dye or natural but for the sake of avoiding asking a woman what her age is I kept it to myself." "Despite that by no means did she look old. Mature, sure but she made it work." show f 13 with Dissolve(0.15) Faye "Fayebael, but you can call me Faye." show f 09 with Dissolve(0.15) Faye "My, my~ The place looks far from heavenly." show dj 01 at offright Faye "Not that that's an insult, no, it's something to be, dare I say, praised?" show m at farcharleft2 show dj 08 at charcenterright show f at charcenterleft show ro at farcharright2 with slowease "[DJ] hopped down from the stage towards us full of piss and vinegar." show dj at hop2 DJ "Yeah, yeah tonight is going to be LIT!" show m 02 with Dissolve(0.15) Mitts "Is now really a good time to party?" show dj 01 with Dissolve(0.15) DJ "May as well! We don't know what will hold for the four of us tomorrow." DJ "Why not throw a killer rave for the dead?" show ro 02 with Dissolve(0.15) Rosita "But I'm not dressed for a rave!" DJ "I doubt anyone will be, honestly." show f 02 with Dissolve(0.15) Faye "Oh no no no no." Faye "You have that all wrong." "We all looked at her." show f 04 with Dissolve(0.15) Faye "During my visits here I tend to bring an assortment of daily necessities for the residents." Faye "That includes clothing." Faye "They might not be designer and a little worn out, but everyone has at least one or two Sunday bests in their possession they save for special occasions." show f 13 with Dissolve(0.15) Faye "However this time I didn't bring anything extra to donate for you." Faye "But I will gladly loan you some of mine~" show f 01 with Dissolve(0.15) Faye "Just for tonight though since they're my personal outfits." show ro 01 with Dissolve(0.15) Rosita "That's so sweet of you!" DJ "Told ya she was cool." Player "Yeah, thanks for everything you've given us. It's much appreciated given our circumstances." # ## [stop music happy "She smiled warmly for us." hide ro hide dj with Dissolve(0.75) show m at charcenterleft show f at charcenterright with slowease stop music fadeout 1.0 "Well, most of us..." play music limbo fadeout 1.0 fadein 1.0 Mitts "... How do you get all of these supplies here? I'd imagine it can't be easy, let alone safe, to try to support a whole town of citizens." show dj 02 at charcenter,hop with Dissolve(0.75) "[DJ] looked up at Mitts and nudged her." DJ "Mitts why you tryna look a mouth horse in the gift?" show m 14 with Dissolve(0.15) Mitts "That’s not how that expression goes and I think I'm pretty justified in being suspicious since she's-" show f 04 with Dissolve(0.15) Faye "From Hell?" Mitts "Yes." show dj 03 with Dissolve(0.15) DJ "Mitts-" Faye "No need to defend me, DJ, I can understand why Ms. Mitts would question my unwavering kindness." hide dj with Dissolve(0.3) show f 05 with Dissolve(0.15) Faye "Especially considering I'm from the big bad place under the ground. So I must have a malicious ulterior motive, right?" show m 06 with Dissolve(0.15) Mitts "None of us have heard anything good about Hell or the demons who run it." "She wasn’t wrong." "More often than not Hell and demons are attributed with evil connotations and intentions." "Sure, there were the few pieces of work that tried to be transformative and make Hell, demons, and Lucifer to be a complex, misunderstood antagonist." "But if you asked anyone what they thought Hell would be the first thought would be fire, brimstone, and the scum of the Earth being punished in agony for eternity for their sins." show f 07 with Dissolve(0.15) "Faye sighed in disappointment." Faye "That’s Utopia’s propaganda at work for you." Faye "Don’t assume that everyone in Hell is a bad person." Faye "Some were dealt a bad hand in life, never receiving the help they truly needed to better themselves." show f 13 with Dissolve(0.15) Faye "Others simply enjoyed their lives to the fullest that a \" good \" Christian believer could only fantasize about." Faye "And some just don't quite fit into that black and white criteria Utopia has created to screen people like yourselves." show m 04 show f 05 with Dissolve(0.15) Faye "Hence, why you stand here in this plane of existence between realms today." "Mitts kept quiet, looking a bit ashamed. Like a child being chastised by her parents." show f 09 with Dissolve(0.15) "Faye's expression softened once more." Faye "Not everyone in Hell is a bad person. There are very bad people in it, but that doesn't make me or anyone else inherently evil." show f 02 with Dissolve(0.15) Faye "To vouch and answer your question, most of these supplies are donated from citizens in Hell." Faye "How I am able to bring them here..." Faye "Hmmm..." Faye "I suppose you can say I have a permit to move through Limbo and Hell when needed." show m 02 with Dissolve(0.15) "Mitts kinda squinted at that last part." Mitts "A permit?" show dj 02 at charcenter with Dissolve(0.75) "[DJ] jumped back into the conversation." DJ "Hey, hey." DJ "Mouth. Horse. Gift." show f 03 with Dissolve(0.15) Faye "The semantics of everything would take too long to go over." show m 07 with Dissolve(0.15) play music happy fadeout 2.0 fadein 2.0 "Mitts shrugged, letting the topic go. It looked like she wanted to say more but stopped for [DJ]'s sake." show ro 01 at offright show f 04 show dj 01 with Dissolve(0.15) Faye "Especially since we have a party to throw tonight~" show ro 18 at farcharright2 show dj at charcenterright show f at charcenterleft show m at farcharleft2 with ease show ro at hop Rosita "Woo-hoo! Party!!" show dj 10 at hop2 with Dissolve(0.15) DJ "Aw yeah now we're talking!" show f 09 with Dissolve(0.15) Faye "My room is down the corridor on the right. It's the big mahogany door you can hardly miss it." Faye "Now see if you can find an outfit suited to your tastes~" window hide hide m hide f hide dj hide ro show bg office_door with Dissolve(1.0) window show "We followed the directions as told and found the room with no problem." window hide show bg church_office with Dissolve(1.0) window show "For the most part, it still looked like an office with amenities for comfortable living." "There was a futon rolled up in the corner that looked barely used next to the wardrobe where I assumed tonight's loaners were stored." "Many of the bookshelves remained but I couldn't help but notice some of the titles were not exactly the most religious." "From storybooks, YA novels, literary classics, to comic books." "To..." "Some more adult-themed literature." "I flipped through one of the books." "..." "Yep, it's porn alright." "At the beginning of the book I noticed a pocket with a note in it." "\"Return to Faye by next arrival. \"" "Maybe this room doubled as a library?" "Suddenly I felt a hand on my shoulder." show dj 03 at charcenter with easeinbottom DJ "Watcha readin' there?" "[DJ]'s grip on my shoulder tightened." show dj 06 at hop with Dissolve(0.15) DJ "Woo ho ho!" DJ "Faye you minx." DJ "This is some kinky shit!" show dj at hop DJ "Hand holding? How lewd!" DJ "Not that I’m gonna judge~" Player "Good thing she's romanceable now thanks to the Kickstarter, huh?" show dj 07 with Dissolve(0.15) DJ "Oh yeah!" DJ "Thank you to all the backers, y'all the real MVPs." hide dj with Dissolve(0.75) "With that wall break finished they went back to searching through the wardrobe with the others." "Personally? I couldn't give much care as to what I would wear for the party tonight." "A sense of gloom hung over me that was too hard to shake." show ro 01 at charcenter with Dissolve(0.75) Rosita "Hey [Player]! Aren't you going to pick out something too?" "I shrugged." Player "I'll just wear whatever is left honestly." show ro 09 with Dissolve(0.15) Rosita "That's no good!" Rosita "We don't want [them] to feel left out, right guys?" "Rosita looked over to Mitts and [DJ] who had almost a full outfit already picked out and Rosita frowned their way." show m 01 at charleft show dj 09 at charright with easeinbottom Mitts "Huh? Oh yeah right, right, c'mon and join us." DJ "We can help you pick something that suits you fo' show!" hide ro hide m hide dj with Dissolve(0.75) "They said that but kept their picks close to them regardless." show bg black with Dissolve(0.5) "I gave in and dug through the racks and drawers." # Prologue choice 09 - Flirty Dress/Suave Blazer/Cheeky Booty Shorts/Smart Suspenders menu: "What do I want to wear tonight?" "Flirty Dress": $outfit = "dress" jump PrologueChoice09A "Suave Blazer": $outfit = "blazer" jump PrologueChoice09B "Cheeky Booty Shorts": $outfit = "shorts" jump PrologueChoice09C "Smart Suspenders": $outfit = "suspenders" jump PrologueChoice09D label PrologueChoice09A: # Prologue Choice 09a - Flirty Dress "I liked the short dress out of them all." "It was in my favorite color, breezy, and a little flirty" "I found some hoop earrings and a matching pair of kitten heels to top it all off." "The gang let me have first dibs to change in the restroom." show bg church_office with Dissolve(1.0) "Once I came back I did a little twirl for them and they all clapped approvingly." if gn == "man": # If Gender is Male show ro 03 at charcenter show m 01 at charleft show dj 09 at charright with Dissolve(0.75) show ro at hop Rosita "You look so adorable!" show dj at hop DJ "Strut them legs, dude!" Mitts "Cute. Very cute. We stan a guy like you who’s comfortable enough to dress feminine." elif gn == "woman": # If Gender is Female show ro 17 at charcenter show m 01 at charleft show dj 09 at charright with Dissolve(0.75) show ro at hop2 Rosita "You look so adorable! I could just eat you up~!" show dj at hop DJ "Strut them legs, girl!" Mitts "Cute. Veeeery cute." elif gn == "notcis": # If Enby show ro 17 at charcenter show m 01 at charleft show dj 09 at charright with Dissolve(0.75) show ro at hop2 Rosita "You look so adorable! I could just eat you up~!" show dj at hop DJ "Strut them legs, yo!" Mitts "Cute. Veeery cute. Whatever makes you comfortable." jump AfterChoice09 label PrologueChoice09B: # Prologue Choice 09b - Suave Blazer "The blazer in particular caught my eye." "It was a sleek, sophisticated black, paired with a turtleneck in my favorite color." "Throw in some slim slacks and comfortable dress shoes and it made me look pretty distinguished." "The gang let me have first dibs to change in the restroom." show bg church_office with Dissolve(1.0) "Once I came back I did a turnaround for them and they clapped approvingly." if gn == "male": # If Gender Male show ro 03 at charcenter show m 01 at charleft show dj 06 at charright with Dissolve(0.75) Rosita "Fan-caaaaaay~!" show dj at hop DJ "Ooohuhuhu, yes {i}sir!{/i}" Mitts "You look like you're going to pitch a product at me." if gn == "woman": # If Gender Female show ro 17 at charcenter show m 01 at charleft show dj 06 at charright with Dissolve(0.75) Rosita "Fan-caaaaaay~!" show dj at hop DJ "Ooohuhuh, yes ma'am!" Mitts "You look like you're going to pitch a product at me." if gn == "notcis": # If Gender Enby show ro 17 at charcenter show m 01 at charleft show dj 06 at charright with Dissolve(0.75) window show Rosita "Fan-caaaaaay~!" show dj at hop DJ "Ooohuhuh, yes boss!" Mitts "You look like you're going to pitch a product at me." jump AfterChoice09 label PrologueChoice09C: # Prologue Choice 09c - Cheeky booty shorts "Fuck it, ass out am I right?" "I felt a bit daring with my choice." "And by daring, I mean I was going to take this crop top, fishnets, booty shorts, and sneakers and transform myself into an e-thot." "The gang let me have first dibs to change in the restroom." show bg church_office with Dissolve(1.0) "Once I came back I spun around on my heel for them and they clapped approvingly." if gn == "man": # If Gender Male show ro 01 at charcenter show m 01 at charleft show dj 10 at charright with Dissolve(0.75) Rosita "I like your confidence!" show dj at hop DJ "Hell yeah,dude, NOW you look like you're ready to party." Mitts "Try not to catch a cold." if gn == "woman": # If Gender Female show ro 17 at charcenter show m 01 at charleft show dj 10 at charright with Dissolve(0.75) Rosita "I like your confidence! And butt!" show dj at hop DJ "Hell yeah, girl, NOW you look like you're ready to party." Mitts "Try not to catch a cold." if gn == "notcis": # If Gender Enby show ro 17 at charcenter show m 01 at charleft show dj 10 at charright with Dissolve(0.75) Rosita "I like your confidence! And butt!" show dj at hop DJ "Hell yeah, dawg, NOW you look like you're ready to party." Mitts "Try not to catch a cold." jump AfterChoice09 label PrologueChoice09D: # Prologue Choice 09d - Smart suspenders "I didn't feel like going overboard so I picked out the button-up with a plaid pattern." "I threw on some suspenders with my favorite color for good measure and for some style points." "The gang let me have first dibs to change in the restroom." show bg church_office with Dissolve(1.0) "Once I came back I did a turnaround for them and they clapped approvingly." if gn == "male": # If Gender Male show ro 01 at charcenter show m 09 at charleft show dj 01 at charright with Dissolve(0.75) window show Rosita "Oh I love suspenders! You can snap them when you're feeling a little sassy!!" DJ "Nerd lol." Mitts "Well... I think you look pretty nice without having to try so hard." elif gn == "woman": # If Gender Female show ro 01 at charcenter show m 09 at charleft show dj 01 at charright with Dissolve(0.75) window show Rosita "Oh I love suspenders! You can snap them when you're feeling a little sassy!!" DJ "Nerd lol." Mitts "Well... I think you look pretty nice without having to try so hard." elif gn == "notcis": # If Gender Enby show ro 01 at charcenter show m 09 at charleft show dj 01 at charright with Dissolve(0.75) window show Rosita "Oh I love suspenders! You can snap them when you're feeling a little sassy!!" DJ "Nerd lol." Mitts "Well... I think you look pretty nice without having to try so hard." jump AfterChoice09 label AfterChoice09: # After Prologue Choice 09 "I couldn't help but blush as they all complimented me in one shape or another." "It gave me a small boost of confidence that I really needed right about now." Player "Thanks you guys…" show ro 01 at hop with Dissolve(0.15) Rosita "My turn, my turn!" show dj 02 with Dissolve(0.15) DJ "What?! I thought I was next." show dj 06 with Dissolve(0.15) DJ "Un... Unless you want to change together??" Rosita "Sure, we're both girls!" show dj 01 with Dissolve(0.15) DJ "I'm nonbinary actually." Rosita "That's fine too!" if persistent.gender == "nonbinary": # If Gender Enby Player "Oh hey, me too." show dj 01 at hop with Dissolve(0.15) DJ "Aw sweet another enby up top!" "DJ gave me a high five." elif persistent.gender == "agender" or persistent.gender == "bigender" or persistent.gender == "genderfluid" or persistent.gender == "genderqueer": # If Gender other nb genders window show Player "I'm [gender]." show ro 01 with Dissolve(0.15) Rosita "You're valid!" show dj 01 with Dissolve(0.15) DJ "Yeah, yo!" elif persistent.gender == "transfemale": # If Gender Female and Trans window show Player "I'm a trans girl." show ro 01 with Dissolve(0.15) Rosita "You're valid!" show m 13 show dj 01 with Dissolve(0.15) DJ "Yeah, girl!" # /gender Mitts "Same, but-" elif persistent.gender == "transmale": # If Gender Male and Trans window show Player "I'm a trans man." show ro 01 with Dissolve(0.15) Rosita "You're valid!" # /gender show dj 01 with Dissolve(0.15) DJ "Yeah, dude!" elif persistent.gender == "cismale" or persistent.gender == "cisfemale": pass show m 14 with Dissolve(0.15) Mitts "Backtracking a bit, I'll hop in too and make sure Deej doesn't try anything." show ro 10 with Dissolve(0.15) Rosita "Like what?" show dj 06 with Dissolve(0.15) DJ "Ehehehe... I wasn't~" show dj 01 with Dissolve(0.15) DJ "Not without anyone's consent of course!" hide ro hide m hide dj with Dissolve(0.75) "The three of them went to change in the bathroom together and since I was already dressed I felt it was polite to stay behind." "One by one they came out and showed off their outfits for the night." show ro c 01 at charcenter with Dissolve(0.75) "Rosita wore a simple bright yellow dress that really brought out the highlights in her hair." show dj c 01 at charright with Dissolve(0.75) "I couldn't tell if [DJ] was going to hit the old town road or the club." show m c 01 at charleft with Dissolve(0.75) "Mitts kept it simple and comfortable with a layered look." Player "You all look great." if gn == "male": # If Gender Male show ro c 03 show dj b 06 show m c 08 with Dissolve(0.15) play sound knock3 fadeout 1.0 fadein 1.0 "They all thanked me each in their own way when a knock came at the door." elif gn == "woman" or gn == "notcis": # If Gender Female or Enby show ro c 17 show dj c 06 show m c 08 with Dissolve(0.15) play sound knock3 fadeout 1.0 fadein 1.0 window show "They all thanked me each in their own way when a knock came at the door." Faye "A line is starting to form outside you lot ready yet?" Player "Yep." Faye "Wonderful!" window hide hide ro hide dj hide m show bg office_door_dark with Dissolve(1.0) window show "We all stepped back into the hallway and made our way back to the main area." window hide # ##[flash white] window hide window hide stop music fadeout 2.0 show bg white with Dissolve(2.0) pause 1.0 play music party fadeout 1.0 fadein 1.0 show bg church_night with Dissolve(2.0) pause 1.0 window show "The whole atmosphere did a 180 from a sacred sanctuary to a poppin' nightclub with the flick of the lights." "Residents of Limbo filled the room and the quiet was immediately alive with the sound of excited chatter." show dj c 01 at charcenter with easeinbottom show dj at hop "[DJ] peaced out and hopped on stage, living up to their name and started their show." hide dj with easeoutbottom show ro c 03 at charcenterleft show m c 07 at charcenterright with easeinbottom "Rosita dragged a reluctant Mitts to the dance floor to party it up, showing the other girl how to cut a rug." hide ro hide m with easeoutbottom "Everyone seemed to be enjoying themselves, us newcomers and residents alike despite the circumstances." "And..." "And yet…" show f 01 at charcenter with Dissolve(0.75) Faye "Not much of a party-goer, [Player]?" hide f with Dissolve(0.5) # Prologue Choice 10 - No/Yes//It's not that menu: "No": jump PrologueChoice10A "Yes": jump PrologueChoice10B "It's not that": jump PrologueChoice10C label PrologueChoice10A: # Prologue Choice 10a - No show f 01 at charcenter with Dissolve(0.75) window show Player "It's not really my scene you know?" Faye "Mine neither. I throw these parties mainly for the people of Limbo." # Go to After Prologue Choice 10 jump AfterChoice10 label PrologueChoice10B: # Prologue Choice 10b - Yes show f 01 at charcenter with Dissolve(0.75) Player "I am, just... not tonight." # Go to After Prologue Choice 10 jump AfterChoice10 label PrologueChoice10C: # Prologue Choice 10c - It's not that show f 01 at charcenter with Dissolve(0.75) window show Faye "Something on your mind?" # Go to After Prologue Choice 10 jump AfterChoice10 label AfterChoice10: # After Prologue Choice 10 show f 09 with Dissolve(0.15) "I sighed wearily and Faye smiled at me sympathetically." show f 08 with Dissolve(0.15) Faye "Hey." Faye "Come with me, I know a quieter place." "I blinked." Player "Huh?" Faye "Just follow me and you'll feel better, I promise." hide f with Dissolve(0.75) "Faye held my hand loosely and I felt strangely compelled to follow her." window hide show bg confessional with Dissolve(1.0) window show "She stopped in front of a confessional, a dim light flowing out from its windows." "She opened the door on the right, led me through, and…" window hide show bg black with Dissolve (1.0) pause 1.0 show bg church_bar with Dissolve(1.0) window show "A bar?" "No place really was sacred in this church/club." "At least the lighting was less intense on the eyes." "And the fruity aroma…" window hide play sound pour fadeout 1.0 fadein 1.0 window show "From behind me Faye popped open a bottle, some sort of sparkling wine, and with care poured the champagne into the two glasses in her other hand." show f 05 at charcenter with Dissolve(0.75) Faye "Apologizes, but it looked like you could really use a drink." "I managed to laugh." Player "Really?" Player "First turning the church into a nightclub and now the confessional is a bar?" Faye "Now now, this is still a place of worship in a sense." Faye "It's the Twilight Church and we praise the night." hide f with Dissolve(0.75) "Faye walked behind the counter and gave it a little pat, beckoning me to take a seat." "I obliged." show f 01 at charcenter with Dissolve(0.75) Faye "I enjoy playing bartender while the party goes on outside and listen to people spin me their yarns." Faye "They unload to me all their burdens, regrets, fears, and I give them my ear with a piece of guidance." show f 09 with Dissolve(0.15) Faye "And a side of the poison of their choice~" Player "How kind of you." Faye "Hmm hmm~ You say that but I've had my fair share of glasses thrown my way." Faye "Much like whiskey my advice isn't the easiest to swallow." Player "Ah, I see." hide f with Dissolve(0.5) "As we chatted a small handful of people entered the bar. It seems like we were not the only ones that preferred a more low key atmosphere." "Faye didn't charge me, or anyone for the drinks. Saying it was a civil service they provided for club goers." "Apparently there were rules and regulations on the transportation of drink and food to Limbo." "Utopia could only bring so much food into Limbo, though clearly not enough from the looks of some people." "Hell on the other hand had an all out ban on edible perishables." "The demons higher up allowed Faye permission to carry things such as alcohol to be freely transported to and apparently from Limbo." "It was a lot of politics that Faye spared me on the details." "She patted my head and went on to serve the other clientele that wanted to wet their whistles." "They all seemed somber but would crack a smile just for Faye as she poured them a drink." # ##[stop music party.mp3] stop music fadeout 1.0 "Except for…" window hide show cg noel01 with Dissolve(1.0) play music limbo fadeout 1.0 fadein 1.0 $ persistent.noel01_unlocked = True window show "… One raggedy blond in particular." "He seemed to just be in a bad mood despite the little act of kindness." # ##[ Hide CG noel01.png ] window hide hide cg with Dissolve(1.0) show n 02 at noelseated show f 07 at charleft with Dissolve(0.75) window show nq "Seems like more and more humans keep turning every day..." Faye "It's a shame." show n 03 with Dissolve(0.15) nq "It's a bloody goddamn tragedy that's what it is." nq "And it’s only gotten worse since Casey turned." show f 06 with Dissolve(0.15) Faye "Oh dear, how did Anora take it?" nq "Pretty fucking bad considering his geist went on a rampage on her." show n 04 with Dissolve(0.15) nq "Even after she begged me not to hurt him even though he was long gone." Faye "How awful... but you made the right call." show n 05 with Dissolve(0.15) nq "Really? 'Cause it sure never does feel like it after the fact." Faye "Now, now Noelle ma chérie-" show n 03 with Dissolve(0.15) Noel "It would be \"mon chéri\" now. Masculine." Faye "Mon chéri. There's nothing else that can be done." Faye "Casey was a lost cause and was dragging Anora down with him." Faye "Most people that end up here in Limbo and don't pass to either side turn into geists at some point." show n 05 with Dissolve(0.15) Noel "This time was DIFFERENT, Faye!" Noel "Casey was going to retake the Utopia trial with the new arrivals this week after 5 years of waiting." "Noel gestured over to me." "I suppose he meant this Casey was planning on taking Utopia's test with us newcomers." "And 5 years seemed to be the wait time between attempts at getting into Utopia for humans of Limbo." show n 04 with Dissolve(0.15) stop music fadeout 1.0 Noel "God... Why couldn't he just hold out a little while longer..." "Faye sighed, more annoyed than anything." Faye "To be blunt, I don't think it would have done Casey any good." # ###[stop music limbo.mp3] show n 06 at charcenter with fastease show n 06 with Dissolve(0.15) Noel "You shut your fucking mouth." # show wings "Noel got up too fast for me to see. I couldn't properly see it when I was sitting down across the bar but…" show nwings zorder 1 at charcenter show n zorder 2 show f zorder 3 with Dissolve (0.3) "He had wings." "Wings blacker than anything I've seen before, light just disappeared into it, never to be seen again." "They extended wide and intimidating, but Faye seems unphased." show f 07 with Dissolve(0.15) Faye "Here we go again." Noel "You don't know {size=+5}SHIT.{/size}" show f 05 with Dissolve(0.15) Faye "Oh? Well, what I do know is that you're trying to save the hopeless despite their apathy to change." Faye "Or the alternatives." show n 09 at shakechara3 show bg church_bar at shakescreen2 with Dissolve(0.15) Noel "{size=+5}Literal fucking HELL is hardly an alternative." Faye "Better than trying to adhere to Utopia's high standards." Faye "The acceptance rate has dropped from what? 75%% to 70%% these last few years?" Faye "Doesn't seem like much on paper but those are still lives being denied." show n 16 with Dissolve(0.15) Noel "{size=+8}I may not be as strong as I used to be but I'll still beat your ass, Faye.{/size}" show f 11 with Dissolve(0.15) Faye "You keep saying that but you've yet to lay a finger on me." show bg church_bar at shakescreen2 show n 05 show f 10 with Dissolve(0.15) "Too quick for my eyes Noel grabbed Faye by her loose sweater and she had a look of genuine surprise in her eyes." hide f hide n hide nwings with Dissolve (0.5) # Prologue Choice 11 - Encourage fight/Try to defuse the situation menu: "Christ, what should I do?" "Encourage fight": jump PrologueChoice11A "Try to defuse situation": $nlove +=1 jump PrologueChoice11B label PrologueChoice11A: # Prologue Choice 11a - Encourage fight play music party fadeout 1.0 fadein 1.0 "Just what I needed to get my blood pumping and out of this lingering depressive mood." # ##[flash white] # ##[screen shake] show blank with flash6 show bg church_bar at shakescreen2 Player "Fight, fight, FIGHT!" "I chanted and the other customers cheered along with me." show n 10 at charcenterright show f 12 at charcenterleft with Dissolve(0.75) "Faye and Noel both seemed more than willing to oblige." Faye "Been waiting a long time for this moment, so called \"fallen angel\"." Noel "I love a good fight." show n at charcenter show f at charcenter with easeinbottom hide n 10 hide f 12 with Dissolve(0.2) "Faye crashed skulls together with Noel, knocking him back a few steps before he shook his head, a wild look in his eyes." "The small crowd gathered around them as they fought, all cheering for their favorite to win." "I could hardly see over them, and I swear some people from the club came in just to witness the fight." "Not fair, I was here first!" "Shoving past a few people I managed to get a decent view of the beat down." show bg church_bar at shakescreen2 "But just as I made my way to the front I was nearly knocked back as the blond crashed into me after a blow from Faye." show f 05 at charcenter with Dissolve(0.5) Faye "Apologies, [Player]. Sometimes I forget my own limits." # ##[screen shake] hide f with Dissolve(0.75) show bg church_bar at shakescreen2 "Noel thrashed about, clocking me straight in the jaw and causing me to spill the rest of my drink onto my [outfit]." show n 07 at charcenter with Dissolve(0.5) show n at shakechara3 Noel "{size=+5}!!{/size}" show n 05 with Dissolve(0.15) Noel "Watch where you're fucking standing, idiot!" # Prologue Choice 12 - Restrain Noel/Join Fight (If Keys) hide n with Dissolve(0.5) menu: "What should I do?" "Restrain Noel": $flove +=1 jump PrologueChoice12A "Join Fight" if HasKeys == True: $nlove +=2 jump PrologueChoice12B label PrologueChoice12A: # Prologue Choice 12a - Restrain Noel (+2 Faye Points) "I managed to grapple Noel once he turned his back and restrained him by the shoulders." "He flailed around, trying to escape my grasp but I held my ground." show n 16 at charcenter with Dissolve(0.3) show bg church_bar at shakescreen2 show n at shakechara3 Noel "What the hell, asshole?!" "I looked over to Faye whose once perfectly combed hair was a mess." "Not to mention the damage being done to the bar with drinks spilled and chairs along with tables flipped." Player "Enough is enough, dude." show bg church_bar at shakescreen3 show n at shakechara3 "I struggled to hold him down for much longer as his wings were pressed against my back and he threw me back landing on my ass." show nwings zorder 1 at charcenter show n 05 zorder 2 with Dissolve(0.15) "Noel loomed over me, intimidating wings larger than the man himself blocking all light." show ownoel at charcenter zorder 3 with Dissolve (0.3) "It was then I noticed Noel appeared to be in worse shape in comparison to Faye with a bruised chin and split lip that bleed with something other than blood." "Pale blue and glowing." show f 11 at charcenter with Dissolve (0.3) "Just as he was about to say something I could make out Faye's figure holding a bottle over him, about to strike." Player "Watch ou-!" # ##[flash white] play sound glassbreak show blank with flash6 # ##[screen shake] show bg church_bar at shakescreen3 hide ownoel show n 04 with Dissolve (0.1) hide n hide nwings with easeoutbottom "I wasn't fast enough and the bottle exploded against Noel's head and he fell down on his knee." # fast sink down show f 08 at charcenter with Dissolve(0.15) Faye "Aw~ Look what you made me do. Wasting a perfectly good 1869 bottle of Devil's Fruit." Faye "But I suppose I was saving it so long for a special occasion, and I guess this counts." show f 01 with Dissolve(0.15) Faye "I had everything under control but thank you for the help, [Player]." Player "Sure thing." show f at charcenterleft with ease show n 23 at charcenterright with easeinbottom "Noel got up, feeling around his damp hair and picking out the glass." "He shook his hair and stood upright again, seeming fine for someone who just got their ass beat." Noel "Ngh…" show n 18 with Dissolve(0.15) Noel "Last time I fucking come here." show f 04 with Dissolve(0.15) Faye "Your review of my establishment will be taken into consideration." hide n with Dissolve(0.75) "The wine seemed to have also put out the fire the blond had as he left without another word." "Soon enough the crowd dispersed and the bar returned to its calm atmosphere like nothing had happened" show f at charcenter with ease "Faye ushered me to have a seat by the counter again and mixed us some drinks." Player "Is he always like that?" show f 03 with Dissolve(0.15) Faye "Yes, though this is the first time he's actually laid hands on me." show f 05 with Dissolve(0.15) Faye "Normally he would just bark at me and the other patrons till I kick him out or he drinks himself into submission." Faye "I sincerely doubt this is the last time I'll see him. I do run the only bar in Limbo after all." Faye "How sad, defeated by an old lady like myself. I can tell he was holding back, though." Player "I'd hardly call you old, Faye." show f 02 with Dissolve(0.15) Faye "Haha~" Player "If anything you've aged like wine." show f 13 with Dissolve(0.15) Faye "Quite the charmer after a few glasses aren't you?" hide f with Dissolve(0.75) "The rest of the night was relaxed as Faye served me a few more drinks." "By the time the club and bar closed for the night, I had forgotten all about my previous worries." show bg black with Dissolve(1.0) "I headed off to bed in one of the booths with a blanket Faye left for me." jump AfterChoice11 label PrologueChoice12B: # Prologue Choice 12b - Join Fight (+2 Noel Points) show bg church_bar at shakescreen3 Player "Ow!" "This dude socked me right in the jaw. I wasn't going to take that laying down." "I reached out from my pocket and grabbed the keys from earlier." "I felt around for the longest key of the bunch and swiped it right across his chest." show n 07 at charcenter with Dissolve(0.75) show n at shakechara3 "The key got caught in Noel's neckerchief before making a small tear through it as he tried to avoid the attack, fumbling in his footing a bit." "I smiled a bit, somewhat proud I was able to catch the angel off guard." "Though to be fair he was inebriated..." "In fact," "It was then I noticed Noel appeared to be in worse shape in comparison to Faye." show ownoel2 at charcenter with Dissolve (0.5) "With a bruised chin, clothes slightly torn, and split lip that bleed with something other than blood." "Pale blue and glowing." "Faye was scuffed up sure but she seemed to be holding her own better than expected." hide ownoel2 with Dissolve (0.15) show n 10 with Dissolve(0.15) "Noel then grinned at me and the cut on his face healed." Noel "Wanna join the fight too, eh human?" Player "You know what?" Player "Yeah, yeah I do!" show n 22 at hop2 with Dissolve(0.15) Noel "Alright then, show me what you got!" show n at charright with fastease show bg church_bar at shakescreen3 show f 10 at charcenter, shakechara3 with Dissolve(0.5) "I charged for him, waving around my key knife but this time he managed to dodge me and I barreled straight into Faye." show f at shakechara3 Faye "AH!" show f at charcenterleft show n 10 at charcenterright with ease Noel "Ha!" Noel "Serves you right." "I had to admit... Faye did kind of start it by antagonizing the man." show f 11 with Dissolve(0.15) "Faye smiled in annoyance at the both of us." Faye "Oh, [Player], you’re joining in on the fun?" stop music fadeout 2.0 show n 07 with Dissolve(0.15) Faye "{i}{cps=10}You're going to regret that.{/cps}{/i}" # ###[transition to background black.png] window hide hide f hide n with Dissolve(0.75) show bg black with Dissolve(0.75) show blank with flash6 show bg black at shakescreen2 play sound punch1 pause 0.5 show blank with flash6 show bg black at shakescreen2 play sound punch2 pause 0.5 show blank with flash6 show bg black at shakescreen2 play sound punch1 pause 0.5 window hide show cg faye01 with Dissolve(1.0) $ persistent.faye01_unlocked = True play music party fadeout 1.0 fadein 1.0 window show Faye "What have we learned now you two?" Player "Don't pick a fight with Faye..." Noel "Fuck you Faye! I only went easy on you because you two are human!!" Noel "And I'm drunk!" Faye "Keep telling yourself that~" # ##[ Hide image CG faye01 window hide hide cg show bg church_bar with Dissolve(1.0) show f 04 at charleft show n 18 at charright with Dissolve(0.75) window show stop music fadeout 2.0 Faye "Well, now that that's over can we go back-" show n 03 with Dissolve(0.15) Noel "Apologize." show f 06 with Dissolve(0.15) Faye "What." play music limbo fadeout 1.0 fadein 1.0 Noel "For Casey." Faye "Seriously?" "Sensing tensions rising again I got in between the two." show f 07 with Dissolve(0.15) Player "Faye, can we not?" "Faye clicked her tongue." Faye "I didn't say anything wrong." Noel "You don't know whether or not Casey would have been able to pass the test." Noel "You aren't The Choir." show f 05 with Dissolve(0.15) "Faye cracked a smile and it only made Noel more pissed." show n 05 with Dissolve(0.15) Noel "He hadn't been causing trouble and was even helping me track down stuff that greedy bozo Hordes stole from our village from under our watch." Noel "Blankets, food, clothes, and even stupid shit like toys of ours got jacked last week." hide f hide n with Dissolve(0.75) "Toys...?" # ##[Fade to white] window hide show bg white with Dissolve(1.0) # ##[ show background mall_interior window hide show bg mall_interior_s with Dissolve(1.0) # ##[sepia overlay to indict this is a flashback to earlier event] window hide show ms 05 at charleft show hs 01 at charright with Dissolve(0.75) window show Mitts "How about you just take the whole wallet? Is that enough?" show hs 03 with Dissolve(0.15) Hordes "Hell am WE supposed to do with a dinky wallet like that?" show hs 05 with Dissolve(0.15) Hordes "Can't carry anything in it." show hs 01 with Dissolve(0.15) Hordes "But…" show hs 02 with Dissolve(0.15) Hordes "That's a lot of fancy toys you have strapped to your belt there... much fancier than this one we traded for." # ##[Fade to white] hide ms hide hs with Dissolve(0.5) window hide show bg white with Dissolve(1.0) # ##[ Background bar window hide show bg church_bar show f 08 at charleft show n 05 at charright with Dissolve(0.5) window show Faye "Really? Is that what actually happened now?" show n 08 with Dissolve(0.15) Noel "Huh?" Faye "Faye giggled heartily, clearly amused and I had an inkling why remembering my interaction with Hordes earlier." Faye "That stuff Hordes stole? Casey was the one who took it in the first place." "Noel looked shocked." show f 12 with Dissolve(0.15) Faye "You have such a tight lock on this village don't you think it's weird Hordes of all people would be able to sneak in and out without so much as you noticing?" Faye "So long as you're around watching over the few sane humans in the residential area, Hordes wouldn't dare." show f 13 with Dissolve(0.15) Faye "He may be eccentric, mad even, but he still isn’t stupid." show n 03 with Dissolve(0.15) Noel "That... That doesn't prove anything." Faye "Fine, but answer me this." Faye "Who was on guard duty that night? You or Casey?" show n 11 with Dissolve(0.15) Noel "..." "Noel kept quiet for a long time, scratching his head faster and faster as he probably recontextualized everything he thought he knew." show n 04 at noelseated with fastease2 show bg church_bar at shakescreen3 show n at shakechara3 "He then suddenly sat down in his seat, fist banging so hard on the table I thought it would split in two." show bg church_bar at shakescreen3 show n at shakechara3 Noel "{size=+5}Motherfucker!{/size}" show bg church_bar at shakescreen3 show n at shakechara3 Noel "{size=+10} He lied to me!{/size}" show bg church_bar at shakescreen3 show n at shakechara3 Noel "{size=+20}Again!{/size}" "And for the very last time with would seem." "He looked so betrayed while he sat there, venting his fustration, and biting down on his lip so hard I thought he would draw blood." show f 09 with Dissolve (0.15) Faye "I know, baby." show n at shakechara3 "Faye placed a hand on his back but Noel swatted it away." "We just stood there in awkward silence for a good while till Noel lifted his head back up." stop music fadeout 2.0 show n 03 at charright with fastease Noel "Faye." show f 04 at charleft with Dissolve (0.15) Faye "Yeees?" play music party fadeout 1.0 fadein 1.0 Noel "Bring me your strongest shit. We're getting plastered tonight." show f 02 with Dissolve(0.15) Faye "Huhu~ I'll be right back then." show f at offleft with ease "I was about to leave when-" show n 01 at charcenter with ease Noel "You stay." Player "Huh?" Noel "Got some balls swinging a knife at me." Player "It was just some rusted keys actually." show n 10 with Dissolve(0.15) Noel "Pretty smart of you too then to use it as a knife instead of brass knuckles like a dumbass, hurting yourself too if you landed the hit." show n 02 with Dissolve(0.15) Noel "Not to mention standing up to Faye." show n 12 with Dissolve(0.15) Noel "N-not that I needed you to do that or anything..." Player "She was clearly in the wrong provoking you like that even if she was right about your friend." show n 14 with Dissolve(0.15) Noel "Yeah..." Noel "You know, most people either respect or fear that lady." Player "Which are you?" show n 03 with Dissolve(0.15) Noel "Me? I can't fucking stand her but she's the only one that has good booze in Limbo." Noel "So a little of both, I guess." Player "She scares you?" Noel "Nothing really scares me much anymore, kid." show n 11 with Dissolve(0.15) Noel "But... between you and me, but I can't help but feel uneasy around her." Player "Something's off?" "Noel shrugged." show n 02 with Dissolve(0.15) Noel "I've been here in Limbo for a few centuries and that woman's been visiting here for almost all of that." Noel "Humans that live for as long as she has can be a little cooky." Noel "Hordes is proof of that." show n 01 with Dissolve(0.15) Noel "He's been calling himself the King of Limbo, living in that mall with those fucking rats and “Tank Top Fellas” of his." Player "I've met him. Yeah, he's pretty weird." show n 10 with Dissolve(0.15) Noel "Total fucking nutjobs those two are, am I right?" show n at charcenterright show f 02 at charcenterleft with ease "Noel laughed and then Faye reappeared." Faye "Who's a nut?" Noel "You of course." "Wow didn't even try to hide it." show f 01 with Dissolve(0.15) Faye "I’ve been called worse." window hide show bg black hide f hide n with Dissolve(1.0) window show "The rest of the night was relaxed as Faye served me and Noel a few more drinks." "By the time the club and bar closed for the night I had forgotten all about my previous worries." "I headed off to bed in one of the booths with a blanket Faye left for me." jump AfterChoice11 label PrologueChoice11B: # Prologue Choice 11b - Try to defuse the situation (+1 Noel Point) play music limbo fadeout 1.0 fadein 1.0 show f 07 at charleft show n 03 at charright with Dissolve(0.75) window show Player "Hey, hey. Break it up you two." Faye "I didn't say anything wrong." Noel "You don't know whether or not Casey would have been able to pass the test." Noel "You aren't The Choir." show f 05 with Dissolve(0.15) "Faye cracked a smile and it only made Noel more pissed." show n 05 with Dissolve(0.15) Noel "He hadn't been causing trouble and was even helping me track down stuff that greedy bozo Hordes stole from our village from under our watch." Noel "Blankets, food, clothes, and even stupid shit like toys of ours got jacked last week." hide f hide n with Dissolve(0.75) "Toys...?" # ##[Fade to white] window hide show bg white with Dissolve(1.0) # ##[ show background mall_interior window hide show bg mall_interior_s with Dissolve(1.0) # ##[sepia overlay to indict this is a flashback to earlier event] window hide show ms 05 at charleft show hs 01 at charright with Dissolve(0.75) window show Mitts "How about you just take the whole wallet? Is that enough?" show hs 03 with Dissolve(0.15) Hordes "Hell am WE supposed to do with a dinky wallet like that?" show hs 05 with Dissolve(0.15) Hordes "Can't carry anything in it." show hs 01 with Dissolve(0.15) Hordes "But…" show hs 02 with Dissolve(0.15) Hordes "That's a lot of fancy toys you have strapped to your belt there... much fancier than this one we traded for." # ##[Fade to white] hide ms hide hs with Dissolve(0.5) window hide show bg white with Dissolve(1.0) # ##[ Background bar window hide show bg church_bar show f 08 at charleft show n 05 at charright with Dissolve(0.5) window show Faye "Really? Is that what actually happened now?" show n 08 with Dissolve(0.15) Noel "Huh?" Faye "Faye giggled heartily, clearly amused and I had an inkling why remembering my interaction with Hordes earlier." Faye "That stuff Hordes stole? Casey was the one who took it in the first place." "Noel looked shocked." show f 12 with Dissolve(0.15) Faye "You have such a tight lock on this village don't you think it's weird Hordes of all people would be able to sneak in and out without so much as you noticing?" Faye "So long as you're around watching over the few sane humans in the residential area, Hordes wouldn't dare." show f 13 with Dissolve(0.15) Faye "He may be eccentric, mad even, but he still isn’t stupid." show n 03 with Dissolve(0.15) Noel "That... That doesn't prove anything." Faye "Fine, but answer me this." Faye "Who was on guard duty that night? You or Casey?" show n 11 with Dissolve(0.15) Noel "..." "Noel kept quiet for a long time, scratching his head faster and faster as he probably recontextualized everything he thought he knew." show n 04 at noelseated with fastease2 show bg church_bar at shakescreen3 show n at shakechara3 "He then suddenly sat down in his seat, fist banging so hard on the table I thought it would split in two." show bg church_bar at shakescreen3 show n at shakechara3 Noel "{size=+5}Motherfucker!{/size}" show bg church_bar at shakescreen3 show n at shakechara3 Noel "{size=+10} He lied to me!{/size}" show bg church_bar at shakescreen3 show n at shakechara3 Noel "{size=+20}Again!{/size}" "And for the very last time with would seem." "He looked so betrayed while he sat there, venting his fustration, and biting down on his lip so hard I thought he would draw blood." show f 09 with Dissolve (0.15) Faye "I know, baby." show n at shakechara3 "Faye placed a hand on his back but Noel swatted it away." "We just stood there in awkward silence for a good while till Noel lifted his head back up." stop music fadeout 2.0 show n 03 at charright with fastease Noel "Faye." show f 04 at charleft with Dissolve (0.15) Faye "Yeees?" play music party fadeout 1.0 fadein 1.0 Noel "Bring me your strongest shit. We're getting plastered tonight." show f 02 with Dissolve(0.15) Faye "Huhu~ I'll be right back then." show f at offleft with ease "I was about to leave when-" show n 01 at charcenter with ease Noel "You stay." Player "Huh?" Noel "Got some balls gettin' between us." show n 14 with Dissolve(0.15) Noel "You know, most people either respect or fear that lady." Player "Which are you?" show n 03 with Dissolve(0.15) Noel "Me? I can't fucking stand her but she's the only one that has good booze in Limbo." Noel "So a little of both, I guess." Player "She scares you?" Noel "Nothing really scares me much anymore, kid." show n 11 with Dissolve(0.15) Noel "But... between you and me, but I can't help but feel uneasy around her." Player "Something's off?" "Noel shrugged." show n 02 with Dissolve(0.15) Noel "I've been here in Limbo for a few centuries and that woman's been visiting here for almost all of that." Noel "Humans that live for as long as she has can be a little cooky." Noel "Hordes is proof of that." show n 01 with Dissolve(0.15) Noel "He's been calling himself the King of Limbo, living in that mall with those fucking rats and “Tank Top Fellas” of his." Player "I've met him. Yeah, he's pretty weird." show n 10 with Dissolve(0.15) Noel "Total fucking nutjobs those two are, am I right?" show n at charcenterright show f 02 at charcenterleft with ease "Noel laughed and then Faye reappeared." Faye "Who's a nut?" Noel "You of course." "Wow didn't even try to hide it." show f 01 with Dissolve(0.15) Faye "I’ve been called worse." window hide show bg black hide f hide n with Dissolve(1.0) window show "The rest of the night was relaxed as Faye served me and Noel a few more drinks." "By the time the club and bar closed for the night I had forgotten all about my previous worries." "I headed off to bed in one of the booths with a blanket Faye left for me." label AfterChoice11: # After Prologue Choice 11 window hide stop music fadeout 2.0 pause 3.0 show bg white with Dissolve (1.0) show bg church_day with Dissolve(2.0) play music church fadeout 1.0 fadein 1.0 window show "The reflective light shining down on me from the broken stained glass above woke me up when morning came to." "The others seemed to have risen before me and were cleaning up the mess the party left behind." show dj 02 at charcenter with Dissolve(0.75) show dj at hop DJ "Fi~na~lly!" show dj 01 with Dissolve(0.15) DJ "You're awake now, good." DJ "Get up and help us clean this shit up." hide dj with Dissolve(0.75) "It was the least we could do to thank Faye for letting us stay the night. I stretched my muscles and managed to get up on my feet." "Thankfully I didn't have a hangover despite drinking last night." "I picked up a broom and joined Rosita, Mitts, and DJ in sweeping up the dance floor." "Rosita, being a waitress and all, was no stranger to cleaning up messes left behind by others." "She mopped the floor spotless to the point I swear I could see my reflection in it." "[DJ] and I sorta just swept everything into a trash bag." "Where does trash even get thrown out?" "I asked [DJ] and they shrugged." "We could always just burn it. I don't think we have to worry about the environmental impact here in the afterlife." "Mitts was a little slower and would see if anything interesting was leftover from last night. Rosita, who had finished early, helped her scavenge around the mess." "Mitts had thrown her head back into a groan so Rosita rubbed her back to try and help out." "Once we were done and I stopped overanalyzing each person's cleaning like some weirdo we took a break back on the pews booths." show m 02 at charleft show ro 01 at charcenter show dj 01 at charright with Dissolve(0.75) Mitts "So Deej, you wanted to talk about some quote-unquote \"other options\" than what the angel and demon gave us?" show ro 02 with Dissolve(0.15) Rosita "There's other options?" show ro at hop Rosita "Did I space out when they mentioned them??" show m 13 with Dissolve(0.15) Mitts "Technically they did and they didn't." Mitts "Heaven- er, Utopia or Hell were our only viable options." DJ "Yeah, but there was a third." show m 14 with Dissolve(0.15) Mitts "...Staying in Limbo?" Mitts "Uh, I don't know if that mask has been blocking out your view but this place is kinda…" show ro 01 with Dissolve(0.15) Rosita "A generic dystopian wasteland where the lost end up to live the rest of their afterlife never having their souls put to rest till they either go insane or die twice?" Rosita "I’ve read that YA Novel before for a class assignment!" show ro 08 with Dissolve(0.15) Rosita "It didn’t have a happy ending…" show m 02 with Dissolve(0.15) Mitts "... I was going to say dump but that works too I guess??" Mitts "You aren't wrong, there isn't much hope for any of us here." Mitts "At least, in my opinion that is." show ro 09 show dj 03 with Dissolve(0.15) DJ "Yeah, I know things look pretty bad as is." show dj 01 with Dissolve(0.15) DJ "But you saw on the way to this neighborhood." DJ "There are real people here and they have made Limbo their home." show m 07 with Dissolve(0.15) Mitts "How many willingly, really?" Mitts "Even if they couldn't get into Utopia, which chimes a few alarms, Hell is right there too." Mitts "Why not go there?" show dj 02 with Dissolve(0.15) DJ "Uh, maybe because it's fucking HELL and they're scared?" show dj 03 with Dissolve(0.15) DJ "Listen, guys..." "[DJ] sighed." show dj 01 with Dissolve(0.15) DJ "I know it's a hard sell, but I think there's potential here." DJ "The people here aren't so bad. Troubled, but like who else wouldn't be in their situation?" Player "Last night, at the bar, I met someone that said his friend was trying to get better so he could try to get into Utopia." show ro 01 show dj 02 at hop with Dissolve(0.15) DJ "See!!" Player "Though... It turned out he was a thief." show m 06 show ro 08 with Dissolve(0.15) Mitts "See?" Mitts "No way I'd want that dude stealing any of my shit while I try to rebuild my hand." show ro 04 show dj 03 with Dissolve(0.15) Player "Well, you don't have to worry so much considering he had to be put down." # ##[stop music churchday] stop music fadeout 2.0 DJ "Put down?" Player "Yeah, he turned into a \"geist\" is what he called it." Player "I think those geists are those creatures that lurked around in town." # make sprites shake in fear show m 11 at fear show ro 20 at fear2 show dj 04 at fear with Dissolve(0.15) play music fear fadeout 1.0 fadein 1.0 "Rosita and Mitts's faces went pale and [DJ]'s ears dropped down at this revelation." Rosita "Wait... those monsters..." Mitts "Were once people like us." show m 12 show ro 16 with Dissolve(0.15) Mitts "Fuck. Fuck. I knew it. Cliche and overdone, but I knew it." show m at charleft show ro at charcenter show dj at charright Mitts "That's it then. No way am I staying here." Mitts "{size=-5}I've got too much to do, so much to give…{/size}" show bg church_day at shakescreen2 show m at shakechara3 Mitts "{size=+10}No. No way am I going to let myself become one of those... those things!!{/size}" show dj 03 with Dissolve(0.15) DJ "You won't!" DJ "Faye told me that only happens when-" Mitts "I've already made up my mind, Deej." Mitts "I'm not going to die here, please understand." # ##[Stop music fear] show m at offleft show dj at farcharleft show ro at charcenterright with ease "Mitts got up from where she sat and began walking for the door." show dj at offleft with ease "[DJ] gave chase to try and stop her with little luck." stop music fadeout 2.0 "The opening and closing of the church doors echoed throughout the hall with such certainty that Mitts was not coming back." show ro 08 with Dissolve(0.15) show dj 03 at charcenterleft with slowease play music bittersweet fadeout 1.0 fadein 1.0 "[DJ] looked over to the rest of us." DJ "Well... We can make do with the three of us right guys?" "Rosita and I looked at each other, doubt evident in our faces." show dj 02 DJ "You too huh?" DJ "Well…" show dj 01 with Dissolve(0.15) DJ "I'm not going to force ya." DJ "I'm gonna go get my stuff and head into the 'hood." DJ "If either of y'all are still here then cool." DJ "If not then... consider this my goodbye." "Rosita fiddled with her hands, unable to look DJ in the eyes." show ro 19 with Dissolve(0.15) Rosita "..." Rosita "…" Rosita "Bye." show ro at offright show dj at charcenter with ease "She then turned around and walked off with haste to the entrance." hide dj with Dissolve(0.75) "[DJ] went off to collect their things stored on stage, silently cursing under their breath." "I just stood there in the center of the church alone, left with nothing but the options laid out before me." "The little morning light there was reflected off the stained glass wall and shined down on me." "I closed my eyes, trying to absorb as much warmth from it as I could." "There was that kind-hearted Angel, Kalei, that wanted to help each and every one of us make it to Utopia." "The Demon, Ramón, who was just as curious as I was as to the way I died and offered me a deal." "Follow along with Rosita and Mitchelle to take the trials." "Or stay here in Limbo like [DJ] said in the society guarded by Noel the fallen angel." stop music fadeout 3.0 "So many routes I could take to reach some sort of promised happiness." "But in the end, the answer was clear to me." $ persistent.bittersweet_unlocked = True $ persistent.church_unlocked = True $ persistent.elevatorjingle_unlocked = True $ persistent.fear_unlocked = True $ persistent.friend_unlocked = True $ persistent.happy_unlocked = True $ persistent.havenhome_unlocked = True $ persistent.limbo_unlocked = True $ persistent.love_unlocked = True $ persistent.lustg_unlocked = True $ persistent.lustg2_unlocked = True $ persistent.panic_unlocked = True $ persistent.party_unlocked = True $ persistent.ramonphone_unlocked = True $ persistent.ratking_unlocked = True $ persistent.revitalize_unlocked = True $ persistent.title_unlocked = True window hide show bg white with Dissolve(3.0) window show fastd "Deep down the answer had to be…" window hide menu: "I want to go to Utopia" if klove or mlove or rolove >= 1: return "I want to go to Hell" if rlove >= 1: jump RamonRouteCh1P1 "I want to go to stay in Limbo" if djlove or nlove >= 1: return