As of now there are only a few things to do. Prologue: If you decide to play the prologue it's pretty straight forward. Once you wake up you'll be asked to get a letter. Head to the center most building surrounded by trees . Inside a tiefling woman will greet you. Regardless your response she will head upstairs. Peek on her. Once she comes down you will recieve the letter. Head back outside to find Maddy working in the field. She will ask you to finish for her. In the demo you only need to collect one of the crops before heading inside but you can collect them all. At this point head inside your home and speak to her again. A small conversation will happen before you head outside to play. To play head to the southeast of the island and find the other kids. CLick on the unlit campfire to progress. Once it's dark you will be called home and recieve some bad news. Time skip. Once you wake up there is a small dagger on the bed. Don't forget to grab it. There are a few items you can get by speaking to villagers. As well in Maddy's house you can grab a piece of bread. The only person you have to speak to before leaving the island is Maddy. Once you do the Captain will let you onboard. A small event plays then you are suddenly on the ship. Head outside and speak to the captain. He will ask what you see. Your choice does not matter, but you will see a small scene. At this point you'll be told to head inside and get some sleep. Once inside you can click the chest below your bed and recieve an item. Once you click to sleep the prologue is over. To get the Orc Companion: At te north of Braithfare there is a cave you can enter if you have a weapon. Once inside you'l pass an empty chamber and find the orc wandering around. To have her join you will need to enter the woods south of Braithfare. When you are there enter the cabin thats closest to a tent. Inside is a letter. Grab it and return to the Orc. She will now join you. To get the Elf Companion: Once you are off the ship you will have to enter the building next to the dock. Inside either speak to the man about jobs or that youre looking for someone and he will tell you deliver a mushroom. The mushroom is outside in the area you just left. Take that and leave the town by the eastern exit. Once you see a sign post, head south and continue south through the woods full of slimes. Here you will find the elf. Once he has been given the mushrooms he will join you. Main Plot: As of now the main plot is brief. Once off the ship, head inside the building next to the docks. Speak to the man behind the table and once you have 4 options. Tell him you are looking for someone. Once he asks you to deliver the mushrooms do so. Exit the building and head east to tedge of the village and leave. Here you should see a fork in the road and a sign. Take the southern path and keep going south through the slime filled woods. Once you get a short scene featuring the elf speak to him again and he should join you. At this point head back to the building by the dock and speak to the man once more. He should reveal what he knows. Both pathways are blocked at the moment. That's as far as this plot thread has reached in this demo. Daras Potion: To do this you have to grind some slimes. Luckily they're weak and respawn when you leave the area. In the woods above the lake the elf was residing in fight slimes until they drop three cores. For mana jelly you're going to need a bottle. At the moment there are two ways to aquire one. If the orc is in your party you can receive one in the small shack at the south of town. A passed out drunk has one on the floor that can be taken. Besides that in the Adventuring guild there is one upstairs. That is the two doored building towards the nortwest of town. When you have an empty bottle head to the woods south of Braithfare. In the cabin to the south closest to the tent you will find a big urn filled with pink goo. You should be able to harvest it. Assuming you've both gotten the slime cores and the bottle of mana jelly all that's left is Dara. If he is in your party a trigger should tell you to head back to the lake. If you did this out of order. You need to take the mushrooms by the dock to him. Either speak to him and he will ask you to bring them. Or speak to the man in the dock building about jobs or that you're looking for someone. These should allow you to pick up the mushrooms and bring them to Dara. At this point you need to click on the stump by the lake. You will recieve a small scene. Moans from Well: Multiple characters should mention that there have been some moans heard from the old town well. To investigate it you need to leave Braithfare by the east exit. Once here head to the south path until you are in the slime woods. From here head south some but then turn west. A trigger should play if you are on the right path. Keep moving that way and you should enter into a small cubbied area with a well. Head inside and you will find a hole in the wall. Move through it and you'll be met by a sealed ruins. Inside here you will need to fight some mimics. Do so and you will be met by some ghosts, one of which should trigger a small scene. Once youve fought all the mimics head back to the skeleton near the entrance and it will send you into some other realm. In here you if you follow the same path to the female ghost you will find her living version. Speaking to her will activate a small scene. When you want to leave this realm you need to try to move to that big stone shape across that small bridge. The guard will stop you, once you've spoken to him return to the girl who summoned you. She will give you an item that will let you pass. Now you can move past him and the old man will speak to you. Once thats done click the stone to return to reality. Here a boss fight will be waiting. It shouldn't be too hard if you aren't alone. That's as far at this plot thread has reached in this demo. Have a Drink: There are multiple ways to get alchohol. If you play the prologue you can find some on the ship by the bed you sleep in. If not you can purchase some for five gold in the bar in town. If you have any beer or have five gold speak to the woman at the top table in the bar. Give her some booze. hopefully enjoy the scene. Flower Collecter: In the woods south of Braithfare you can find a girl by a cart of flowers west of the river bridge. Speak to her and she will offer a reward for the collection of special flowers. The yellow flowers can be obtained on this map. The rest are slightly hidden away. Close to the Braithfare town entrance if you look at the eastern foliage before you enter the town you should see a small gap. Enter it and you will find another flower. At the end of this you will find an alcove and the remaing flowers. Return to the flower girl for your reward. Slime Finder: Just south of Braithfare there is a small gap in the easter tree wall. Enter it and you'll be met by passive slimes. Continue in and you will find a hooded figure. Speak to them and they will ask you to find their pet slime. Head back into Braithfare then take the eastern path out of town. Once you see the signpost head to that south path until you enter the woods with hostile slimes. Continue south until you are at the small lake. Here you will find a slime who is passive. Speak to it then return to the Hooded figure. They'll give you 10 gold. Slime Grinder: If you kill ten slimes, you can recieve some gold from the adventurers guild captain. Speak to him if you've killed ten or more. He can be found in the building with multiple doors towards the northwest of Braithfare. Seared Fragments: You can obtain two as of now. For what purpose? Find out in a future update. One is in the cabin closest to the tent. Click on the sealed jar to recieve it. The other is in the ruins in the well. One of the chests in the ruin is merely a chest.